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The Crusader has been a chart-topper since Diablo 3 and life is no different here in Diablo Immortal. After spending time being the top dog when it comes to clearing rifts in the last installment, the Crusader is back, just as good at clearing rifts, and has some added PvP and support abilities.

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All this promise is unlocked only if gamers gear up the Crusader appropriately. With how closely the skills are tied to the legendary armor in Diablo Immortal, the Crusader can easily be a wasted opportunity and the most ignorable unit on the battlefield. These pieces of gear ensure that won't happen.

8 Sudden Vallation - PvP - Head

Diablo Immortal Killing A Zombie With Punish
  • Holy Banner instead plants a holy beacon that continually damages enemies with holy light.

The biggest problem is using Holy Banner in a group is that many allies will not appreciate having their critical strike damage nerfed. Replacing that buff with an area-of-effect damage effect might seem like it's only good for clearing out the cobwebs, but there's a serious upside.

Consider that PvP opponents will be getting dragged to places they don't like to be by the Crusader. Throwing this down right before grabbing ahold of the opponent creates a lethal area to drag them through.

7 Many-Eyed Aegis - PvE - Head

Diablo Immortal Killing A Group Of Zombies With A Sweep Attack
  • Your Consecration now moves with you.

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Staying mobile is of vital importance in PvE, perhaps more so than even PvP. Players don't tend to have instant-death moves that kill a rival in a single hit but enemies, especially bosses regularly have such a powerful move.

When traveling through the game with auto-navigation, the Crusader can kill on the fly with the Many-Eyed Aegis centering the damage on the Crusader and not a static point on the ground. Demons that want to move away will be sad to run into this piece.

6 Faith Ascent - PvP - Shoulders

Diablo Immortal Throwing A Spinning Shield Into A Group
  • Deal 10% increased damage for a few seconds after using either stage of Falling Sword.

Unless the players cheating in PvP are around, there is little chance for human enemies to avoid the Crusader's reach with Falling Sword. Aside from just the outright mobility boost, it immediately sets the Crusader up to deal a burst of damage and disables against a target.

An extra 10% damage for only a few seconds might not seem like a long time, but it's plenty enough to get an entire round of skills off. Think of all the times that enemies barely live from such an attack. The Faith Ascent puts a stop to that.

5 Barbed Council - PvE - Shoulders

Diablo Immortal Blinding Spiders With Shield Glare
  • Judgment now implodes after a short delay, drawing all nearby enemies to its center, but it no longer Slows movement or Stuns.

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The Barbed Council was designed for PvE. The slow and stun won't work on bosses anyhow, and the other minions will not survive the initial burst. Getting rid of the debuffs while sucking enemies in and killing them faster is a no-brainer.

The Crusader isn't the easiest class to play. It requires smart, timely skill usage and a build that synergizes each ability. Shortening the timer on Judgment detonations enables better combinations against groups of opponents and bosses.

4 Iron Suzerain - PvP - Chest

Diablo Immortal Critical Hit With A Sweep Attack
  • Condemn now continuously drags enemies toward you.

When the Crusader comes flying into the fracas, casters are naturally going to try and run away. If they can't run before they're grabbed by Draw and Quarter, they certainly will try to split afterward. The Iron Suzerain makes escape an impossibility.

Condemn will snag fleeing units and bring them toward the Crusader. For the squishy units in PvP, this can be a death sentence. The developers have a full host of problems to fix in the game, hopefully they don't find out how overpowered this is.

3 Besieger - PvE - Chest

Diablo Immortal Activating The Punish Ultimate
  • Draw and Quarter periodically calls down a bombardment for X damage to nearby enemies.

For those new to the franchise, Bombardment was a skill that gave the Crusader almost unlimited rifting ability. Seeing that it was removed from the core skills is not surprising; some things have to be done for the sake of balance. But the Besieger brings back the classic move.

Aside from leveling up quickly by killing groups of enemies on the run, the Bombardment stacks nicely with other damaging effects the Crusader puts down. With a mix of damage over time and this big burst, no unit will put up a memorable fight.

2 Squire's Trews - PvP - Legs

Diablo Immortal Crusader Knocking Enemies Away With The Punish Ultimate
  • You can now carry a passenger during Draw and Quarter.

The Crusader is already at the top of the class tier list for many reasons. A player that understands how to use the Squire's Trews well will have to create a tier above the S-rank. They can grab an ally, then charge behind enemy lines and gang up on the forces trying to avoid confrontation.

That's not the end of the advantages, however. When a teammate is in trouble, the Crusader can pick them up and carry them to safety. There is no possible way to be a better friend and teammate.

1 Bladed Jambeau - PvE - Legs

Diablo Immortal Collecting The First Worldstone With The Crusader
  • Draw and Quarter's mount becomes a fiery steed that Burns the ground and enemies, but no longer drags enemies.

In PvE, the bosses can't be snagged by Draw and Quarter while lesser minions can be dragged, but won't survive very long. To keep this move relevant, drop the dragging and increase the damage with the Bladed Jambeau.

At max-level, these leggings will allow the Crusader to run around and personally build a hazard zone. This stacks right on top of other hazards the Crusader puts down, stacking damage and making an area where enemies are doomed.

Diablo Immortal is available now for mobile and PC.

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