With Blizzard set to launch Diablo 4 in June, the developer has held multiple test phases for the action RPG and has now revealed some changes that have been made based on fan feedback from the beta. Beyond an alpha testing phase that likely included Blizzard friends and family, Diablo 4 has received multiple betas in order to iron things out, and some of these adjustments have been highlighted by the developer.

When Diablo 4 was first announced back at Blizzcon 2019, fans reacted to the action RPG sequel with wide praise which was a departure from what Blizzard received the prior year for the Diablo Immortal reveal. Due to the hype surrounding the sequel to 2012's Diablo 3, Diablo 4 has garnered many pre-orders from existing and new fans that have kept up with its development and wanted to get their hands on it. Because Diablo 4 pre-orders included access to the beta, countless players have logged into the latest incarnation of Sanctuary and provided their perspective on what could be made better, and Blizzard has listened to several inquiries.

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Blizzard has confirmed that the Diablo 4 beta has resulted in a number of changes to the upcoming ARPG, with expected class balance and boss adjustments included in the mix. Beyond what many Diablo 4 players may suspect, Blizzard has also minimized the amount of backtracking that players will have to do when going from one dungeon to another, with more dungeon events added. The Diablo 4 cellars that are intended to reward players with loot and renown have been made to yield a chest every time which rectifies something that beta players noticed wasn't working properly during the test phase.

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Based on Blizzard's statement, the Diablo 4 bosses that have been altered include Malnok, Vhenard, and T'chort which have been adjusted due to their difficulty for melee players. These bosses have had their fights changed in a way that may differ significantly from their original encounters in Diablo 4, while the Butcher was modified to be harder to defeat in the third and fourth World Tiers. Among other quality-of-life improvements made to Diablo 4 since beta are crowd control breaking abilities for every class that have similar cooldowns, removing an attack speed buff that was unintentionally created by move-canceling, and user interface moves that Blizzard fans may prefer.

Although Blizzard has already stated which Diablo 4 characters have been changed, there may be even more additions to the list in the future as the developer optimizes the ARPG ahead of its June launch. Given that prior Diablo experiences have offered post-launch content on top of the base game, Diablo 4 will continue to grow, with some things potentially requiring further tweaking far beyond release.

Diablo 4 will release for PC, PS4, PS5, Xbox One, and Xbox Series X/S on June 6.

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Source: Blizzard