Most of 2022 has seen Bungie bring the hammer down on Destiny 2 cheaters, most of whom have been caught cheating inside the game's PvP using aimbots and net limiting. The studio's efforts reach all the way to companies such as AimJunkies, which is responsible for producing several cheats for the game, which Bungie has hit with lawsuits in an effort to shut them down. However, Bungie may have another major cheating issue on its hands after two notable YouTubers call out what appears to be blatant cheating during the King's Fall world's first race.

Sweatcicle and LUCKYY 10P are two of the more recognizable names within the Destiny 2 content creator community, with the former being part of Clan Redeem, which has four world's firsts to the clan's name. While both players' attempts came up short, they were not shy about calling out the aforementioned cheater after finding clips on social media showcasing the absurd damage the player does during the Warpriest boss encounter. The clips don't show the accused player directly, as it was from another player's perspective who was streaming the world's first attempt, but it does show the accused player generating an extremely high number of orbs of light and their final damage count being over 17 million points from roughly 30 golden gunshots.

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The perspective seen in the clips belongs to Twitch streamer and Destiny 2 player Zyze who was attempting to world's first King's Fall, much like Sweatcicle and LUCKYY were. Zyze's team ran the Warpriest encounter twice with the player believed to be cheating, and afterward, Zyze said on social media that they wanted to confirm the player was cheating. After killing the Warpriest on their second attempt, Zyze can be seen booting the player and is visibly upset as the player would have effectively cost his team the world's first win if they had managed to complete it before Clan Elysium.

[Warning: Mature language in both videos]

As mentioned in the video, Sweatcicle suggests the reason this was possible was because of network limiting, something which has been an ongoing problem inside of Destiny 2's PvP-focused Crucible. The idea is a player is manipulating their connection to the game to cause a sort of controlled lagging to gain an advantage which, in this case, allowed the player's Hunter to spam golden gun shots. To this end, Sweatcicle suggests Bungie may need to change the way it monitors future world's first raid races because of this clip.

His first suggestion is that, for every raid race going forward, at least one member of any team attempting must be streaming so Bungie can verify the completion. The other suggestion is to try and halt network limiting, however, Sweatcicle points out this would likely be the harder to accomplish as any changes Bungie makes would likely have new workarounds developed in response.

Destiny 2 is currently available on PC, PlayStation 4, PlayStation 5, Stadia, Xbox One, and Xbox Series X/S.

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