In the killing game of Danganronpa: Trigger Happy Havoc, making friends is the last thing on certain characters' minds. Protagonist Makoto Naegi, however, believes that it's important to maintain bonds and trust. To that end, the player can build bonds between Makoto and his classmates, perhaps even forming deep friendships. These bonds can actually be important in-game, as they unlock abilities that players can employ during class trials.

In order to connect with his classmates and gain access to new skills, Makoto must not only spend time with them, but show some generosity through gifts. Each student has their own likes and dislikes, and since time together is limited in the killing game, there's little room for trial and error. Here's a guide to obtaining and giving gifts in the first Danganronpa game.

WARNING: Mild spoilers ahead for Trigger Happy Havoc.

Updated September 28, 2023, by Demaris Oxman: The Danganronpa games are all about the mystery that the characters find themselves in. As such, some players tend to overlook the social aspect of the games, and don't take advantage of Free Time. However, this is a mistake. By getting to know his classmates better, Makoto opens up new skills that can help him in the class trials, quite literally saving his life. Some of these skills are game-breaking, and can only be unlocked by giving presents to the right people.

There are over a hundred items that Makoto can collect; however, not all of them are giftable. To help players sort out their inventory, this guide has been updated to provide information on these items, so that Makoto has a clear idea of what he can gift and what he cannot.

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How To Obtain Gifts

the school store in DR1

The player can obtain items to gift to their fellow students at the MonoMono Machine in the School Store. By putting in a Monocoin, players can obtain one item. The machine starts off with a 0% repeat chance; however, each time the player receives a new item, the chance of them getting an item they have received before increases. The player can put in additional Monocoins to lower the repeat chance; however, this does NOT increase the number of items they will receive. Makoto will only receive one item each time he pulls the lever.

Bear in mind that it's not necessarily a negative thing to receive an item that Makoto has received before, as many students like the same gifts. In particular, there are two gifts which are Liked by all students in the school, and are thus among the best to obtain. These are the Hope's Peak Ring and the Funplane.

Non-Giftable Items

Over the course of the game, players will find themselves coming into possession of items that, although they are part of the gift inventory, cannot be given as gifts to Makoto's classmates. If the player tries to do so, they will get a notification telling them that their attempted gift is a "key item" and cannot be given away.

The first two non-giftable items unlock bonus scenes. Item 91, A Man's Fantasy, has a chance to appear in the MonoMono Machine during Chapter 2. If Makoto has it in his inventory during Chapter 3, they'll get to see a steamy bathhouse scene. Item 92, Escape Button, has a chance to drop from the MonoMono machine after the player has completed Chapter 6. This unlocks an alternate ending in the main menu.

At the end of each chapter, Makoto will obtain an item that serves as a memento of that chapter's events, and often of the characters who died in that chapter. These items, numbered 93-100, cannot be gifted to NPCs. Similarly, after completing a classmate's report card, Makoto will receive a (somewhat dubious) token of their friendship. These items, numbered 101-114, cannot be given as gifts either.

Gift Preferences & Unlockable Skills

Each of Makoto's classmates has a list of Loved gifts, and a list of Liked gifts. Following each character's first Free Time Event (FTE), the player must present the character with a Liked or Loved gift each time they choose to spend some time with that person, in order to initiate the next Free Time Event and fill out the following page in that character's Report Card.

Below, players can find a full list of each character's Loved gifts. As the lists of Liked gifts are often much longer, a few are listed here, along with links to the Danganronpa wiki where players can find a full, detailed breakdown.

Aoi Asahina

hina's introduction

The cheerful, friendly Ultimate Swimming Pro will gladly take a wide variety of gifts. Of course, items relating to her talent make the top of Hina's list, but she also seems to appreciate gifts that appeal to her girly side.

Loves:

  • 012. Flotation Donut
  • 016. Kitten Hairclip
  • 026. G-Sick
  • 036. Waterlover
  • 038. Astral Boy Doll

Likes:

  • 028. Red Scarf
  • 047. Cherry Blossom Bouquet
  • 065. Secrets of the Omoplata
  • 089. Green Costume
  • See more on the wiki

Hina's Skills:

  • Extraordinary Focus (4th FTE): Increases the Focus gauge by 2 during class trials.
  • Ambidextrousness (6th FTE): In Bullet Time Battles, Makoto can lock onto two statements at once.

Junko Enoshima

junko's introduction

Junko's list of gifts is an interesting mix. Some of her preferred items seem to fit her persona as the Ultimate Fashionista; however, others, like the God of War charm, hint at the character's true identity.

Loves:

  • 011. Ration
  • 016. Kitten Hairclip
  • 046. Rose in Vitro
  • 061. Golden Airplane

Likes:

  • 001. Mineral Water
  • 013. Overflowing Lunch Box
  • 023. God of War Charm
  • 035. Hand Bra
  • See more on the wiki

Junko's Skills:

  • Trance (2nd FTE): Makoto will recover his Focus Gauge faster.
  • Charisma (3rd FTE): When choosing correct answers, Makoto will recover a greater amount of health in the Influence Gauge.

Chihiro Fujisaki

chihiro's introduction

Sweet, adorable Chihiro's list of Liked gifts is one of the longest of all the Trigger Happy Havoc characters; thus, the Ultimate Programmer is relatively easy to befriend. They like gadgets and gizmos, and lots of other trinkets.

Loves:

  • 021. Blueberry Perfume
  • 042. Kirlian Camera
  • 045. Unending Dandelion
  • 070. Tips & Tips

Likes:

Chihiro's Skills:

  • Algorithm (2nd FTE): Makoto will memorize statements faster during Nonstop Debates.
  • Cheat Code (4th FTE): Time limits during the Nonstop Debates will not decrease.

Toko Fukawa

toko's introduction

The Ultimate Writing Prodigy, Toko seems to appreciate gifts relating to her talent. Additionally, she likes items with an air of romance, which fits her preferred genre.

Loves:

  • 017. Everlasting Bracelet
  • 025. Glasses
  • 046. Rose in Vitro
  • 047. Cherry Blossom Bouquet
  • 059. Antique Doll
  • 071. Maiden's Handbag
  • 084. Novelist's Fountain Pen

Likes:

Toko's Skills:

  • Vocabulary (1st FTE): Increases Makoto's bullet capacity during Bullet Time Battles.

Genocide Jack

genocide jack in danganronpa anime

Toko's alternate personality actually has a few preferred gifts in common with Toko. However, given her different nature, others are definitely items that Toko would decline.

Loves:

  • 017. Everlasting Bracelet
  • 071. Maiden's Handbag
  • 072. Kokeshi Dynamo

Likes:

  • 034. Emperor's Thong
  • 037. Demon Angel Princess
  • 053. Berserker Armor
  • 086. Cat-Dog Magazine

Jack's Skills:

  • Trigger Happy (6th FTE): Decreases the firing delay between bullets, in both the Bullet Time Battle and the Nonstop Debate.

Yasuhiro Hagakure

hiro's introduction

The Ultimate Clairvoyant likes snacks and food items, but in keeping with his personality, the best way to win him over is with strange trinkets and curiosities, especially ones that are supposedly mystical.

Loves:

  • 060. Crystal Skull
  • 061. Golden Airplane
  • 062. Prince Shotoku's Globe
  • 076. Sacred Tree Sprig
  • 087. Meteorite Arrowhead

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Likes:

  • 009. Sonic Cup-a-Noodle
  • 029. Leaf Covering
  • 043. Adorable Reactions Collection
  • See more on the wiki

Hiro's Skills:

  • Lost in Thought (1st FTE): Increases the time limit for each phase of the Class Trial.
  • Crystal Prediction: (4th FTE): Decreases an argument to three statements or less.

Kiyotaka Ishimaru

taka's introduction

Taka, the Ultimate Moral Compass, has fairly short lists of Loves and Likes, but they cover a wide range of items — perhaps because he has few interests outside of school. Makoto can take the opportunity to introduce him to some fun.

Loves:

  • 024. Mac's Gloves
  • 028. Red Scarf
  • 043. Adorable Reactions Collection
  • 073. The Second Button
  • 088. Chin Drill

Likes:

  • 041. Quality Chinchilla Cover
  • 053. Berserker Armor
  • 066. Millennium Prize Problems
  • See more on the wiki

Taka's Skills:

  • Attentive Influence (1st FTE): The Influence Gauge (i.e.; health bar) increases its maximum capacity by 2.
  • Steel Patience (3rd FTE): Makoto will take less damage to the Influence Gauge upon answering incorrectly.

Kyoko Kirigiri

kyoko's introduction

The Ultimate Detective appears to have refined tastes, as she prefers high-end, elegant gifts. However, she also appears to like gadgets and gimmicks that could aid her in her profession, as seen on her Liked list.

Loves:

  • 003. Civet Coffee
  • 021. Blueberry Perfume
  • 046. Rose in Vitro
  • 047. Cherry Blossom Bouquet
  • 080. Bojobo Dolls

Likes:

  • 025. Glasses
  • 052. Golden Gun
  • 054. Self-Destructing Cassette
  • 082. Voice-Changing Bowtie
  • See more on the wiki

Kyoko's Skills:

  • Neural Liberation (3rd FTE): The Focus Gauge will decrease more slowly whenever it is used.

Leon Kuwata

leon's introduction

Leon's gifts don't appear to follow much of a theme; however, it's worth noting that none of them are baseball-related. It's not surprising, considering the Ultimate Baseball Star doesn't really consider his talent anything special.

Loves:

  • 017. Everlasting Bracelet
  • 021. Blueberry Perfume
  • 033. Jimmy Decay T-shirt
  • 068. Project Zombie

Likes:

  • 002. Cola Cola
  • 027. Roller Slippers
  • 081. Small Light
  • 082. Voice-Changing Bowtie
  • See more on the wiki

Leon's Skills:

  • Robot Jock (1st FTE): Increases rate of fire for Truth Bullets.
  • Kinetic Depth Perception (3rd FTE): Automatically targets weak spots in an argument while using the "concentrate" mechanic.

Celestia Ludenberg

celeste's introduction

The Queen of Lies likes to project elegance and refinement, and her preferred gifts reflect that. They appeal to her gothic lolita aesthetic, and her attempt to give off an air of mystery.

Loves:

  • 004. Rose Hip Tea
  • 018. Love Status Ring
  • 019. Zoles Diamond
  • 048. Rose Whip
  • 059. Antique Doll

Likes:

  • 022. Scarab Brooch
  • 047. Cherry Blossom Bouquet
  • 068. Project Zombie
  • 069. Pagan Dancer
  • See more on the wiki

Celeste's Skills:

  • Raise (3rd FTE): Monocoins found during the School Life phases of the game are tripled. Players also receive +10% Monocoins after Class Trials.
  • Menacing Focus (5th FTE): The Focus Gauge increases by 5.

Sayaka Maizono

sayaka's introduction

Fitting with her image, Sayaka seems to like cute and girly things. Though players don't get much time with the Ultimate Pop Sensation in the main story mode, it's worth offering her one or two of these gifts. In the bonus mode, players can spend a bit more time with her, learning more about her character — if they win her over with presents, that is.

Loves:

  • 016. Kitten Hairclip
  • 017. Everlasting Bracelet
  • 018. Love Status Ring
  • 046. Rose in Vitro
  • 047. Cherry Blossom Bouquet

Likes:

Sayaka's Skills:

  • Melodious Voice (1st FTE): In Bullet Time Battles, destroying an opponent's statement will deal more damage.

Mondo Owada

mondo's introduction

Mondo, as one might expect, likes gifts that cater to his tough-guy image. There are some surprises on his lists though, hinting at a softer side.

Loves:

  • 009. Sonic Cup-a-Noodle
  • 027. Roller Slippers
  • 032. Fresh Bindings
  • 041. Quality Chinchilla Cover

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Likes:

  • 003. Civet Coffee
  • 028. Red Scarf
  • 033. Jimmy Decay T-shirt
  • 047. Cherry Blossom Bouquet
  • See more on the wiki

Mondo's Skills:

  • Downshift (2nd FTE): Reduces Makoto's aim speed in the Nonstop Debate and Hangman's Gambit.
  • Upshift (3rd FTE): Increases Makoto's aim speed in the same minigames.

Sakura Ogami

sakura's introduction

Unsurprisingly, the Ultimate Martial Artist appreciates athletic-themed gifts. But despite appearances, Sakura has a romantic, feminine side, and several of her preferred gifts reflect this.

Loves:

  • 023. God of War Charm
  • 032. Fresh Bindings
  • 046. Rose in Vitro
  • 064. Asura's Tears
  • 065. Secrets of the Omoplata

Likes:

Sakura's Skills:

  • Breathing Technique (2nd FTE): The Focus Gauge recovers faster.
  • Tranquility (4th FTE): Completely steadies the player's aim.

Byakuya Togami

byakuya's introduction

Surprisingly, given how discerning and selective he is, Byakuya has one of the longest list of Loved gifts of all the characters in the first game. It seems he's a collector of curiosities.

Loves:

  • 003. Civet Coffee
  • 022. Scarab Brooch
  • 052. Golden Gun
  • 057. Old Timey Radio
  • 060. Crystal Skull
  • 061. Golden Airplane
  • 062. Prince Shotoku's Globe
  • 066. Millennium Prize Problems

Likes:

  • 010. Royal Curry
  • 034. Emperor's Thong
  • 069. Pagan Dancer
  • 087. Meteorite Arrowhead
  • See more on the wiki

Byakuya's Skills:

  • Cool and Composed (1st FTE): Steadies the player's aim slightly.
  • Envious Influence (3rd FTE): Increases the Influence Gauge by 5.

Hifumi Yamada

hifumi's introduction

The Ultimate Fanfic Creator seems rather choosy, as his preferred gift lists are fairly short. However, he won't turn down junk food, or memorabilia from his favorite content.

Loves:

  • 002. Cola Cola
  • 006. Potato Chips
  • 037. Demon Angel Princess Figure
  • 045. Unending Dandelion
  • 070. Tips & Tips

Likes:

  • 008. Black Croissant
  • 038. Astral Boy Doll
  • 047. Cherry Blossom Bouquet
  • 088. Chin Drill
  • See more on the wiki

Hifumi's Skills:

  • Handiwork (1st FTE): The player can reload two bullets at once during Bullet Time Battles.
  • Delusion (4th FTE): The influence gauge recovers whenever the player uses the Focus Gauge.

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