The latest Cyberpunk 2077 update patch is out, and it addresses several issues related to the game’s many questlines and open world. Cyberpunk 2077 didn’t launch in the best of shape back in 2020, but CD Projekt Red has worked to address the worst of its various bugs and glitches over the past couple of years through downloadable updates. The most significant of these updates came with the game’s jump to the current generation of consoles last year, but there are still quite a few wrinkles for Cyberpunk 2077’s development team to iron out.The most recent Cyberpunk 2077 update was released in April and was mostly centered around bolstering the game’s ray-tracing support on PC through a new Overdrive Mode. Thanks to Cyberpunk 2077's Patch 1.62, players with the most powerful gaming machines could now push Cyberpunk 2077 to its limits and experience the gritty visuals of Night City with a higher level of graphical fidelity. Two months later, CD Projekt Red is launching another Cyberpunk 2077 update, this time aiming to bring a few smaller quality-of-life tweaks across all the game’s available platforms.RELATED: Cyberpunk 2077 Shows New Skill TreePatch 1.63 for Cyberpunk 2077 launched for PC, PS5, and Xbox Series X/S systems earlier today, and it offers up several fixes for quest issues. Some of the problems addressed include a certain phone call being stuck onscreen, V randomly flatlining during Cyberpunk 2077’s “I Walk the Line” quest, and an issue where V’s journal is left without any objectives in the “Gimme Danger” subplot. There are also a few fixes to the game’s open world, like how some Gigs wouldn’t start after V enters their location and regular subtitles appearing instead of the overheard variant when players walk past NPCs in Rancho Coronado.

Patch 1.63 also addresses issues surrounding Cyberpunk 2077’s user interface, such as the “Enemy hack in progress” warning appearing when transferring money or items becoming unusable after the player opens the map. There are plenty of system-specific fixes as well: PC users will no longer have to worry about the game crashing at launch when using Razer Chroma peripherals, while the number of available save slots on the Xbox Series X/S has been changed.

This might be the last update patch for Cyberpunk 2077 for a while, as CDPR is undoubtedly focusing its efforts on the upcoming Phantom Liberty DLC. While they are waiting for the new story campaign to launch in September, fans can enjoy the many fixes and refinements being added in Cyberpunk 2077’s Patch 1.63 update, which is now available to download across all major gaming platforms.

Cyberpunk 2077 1.62 Update Patch Notes

Quests

  • Fixed an issue where selecting a blue dialogue option while calling Mitch twice could cause the call to be permanently stuck on the screen.
  • All Along the Watchtower - Fixed an issue where V gets flatlined after crossing the border.
  • Chippin' In - It is now possible to examine all of the clues on Ebunike before becoming detected.
  • Gimme Danger - Fixed an issue where there were no objectives left in the journal.
  • I Walk the Line - Fixed an issue that could cause V to randomly flatline during the quest.
  • Lightning Breaks - Fixed an issue where Panam wasn't present in front of the garage and spawned inside the motel instead.
  • Machine Gun - Fixed an issue where the dialogue with Skippy wasn't activated after performing 50 kills, and it wasn't then possible to unequip Skippy.
  • Never Fade Away - Fixed an issue where Rogue despawned from the couch in the Atlantis, blocking progress.
  • Only Pain - Fixed an issue where it wasn't possible to complete the "Defeat the cops" objective because the cops weren't present at the intended location.
  • Play It Safe - Fixed an issue where holograms and platforms in the parade disappeared after an Auto Save was loaded.
  • Play It Safe - Fixed an issue where Takemura didn't call to start the parade mission.
  • Pyramid Song - Fixed an issue where Judy teleported underground after entering the church.
  • Search and Destroy - Takemura will now move to his hiding spot instead of standing in the middle of the room during Arasaka's attack.
  • Sex on Wheels - Fixed an issue where the Quadra Turbo-R V-Tech spawned underground, blocking progress.
  • Small Man, Big Mouth - Enemies and the van now spawn correctly.
  • The Heist - Fixed an issue where Jackie wasn't present in front of the Afterlife.
  • With a Little Help from My Friends - Fixed an issue where the Nomads weren't present at the train station.

Open World

  • Fixed some instances where some gigs were stuck in the "Undiscovered" stage and didn't start after approaching the area.
  • Fixed an issue where regular subtitles appeared instead of overhead subtitles for some crowd NPCs in Rancho Coronado.
  • Gig: Bloodsport - V will no longer be reflected standing backwards when looking in the mirror in the dojo bathroom.
  • Gig: Last Login - Fixed an issue where it was possible to pick up the quest item before the quest was activated, breaking the flow of the mission.
  • Gig: Going-away Party - Fixed an issue where it wasn't possible to get in the car with Flavio.
  • Gig: Guinea Pigs - All the security robots in the hotel now properly engage in combat.
  • Gig: On a Tight Leash - Fixed an issue that could cause the gig to be stuck without an objective after completing it.
  • Gig: Serial Suicide - Fixed an issue where the quest could reactivate again after completion and become stuck on the "Steal the CCTV footage" objective.
  • Reported Crime: Blood in the Air - Fixed an issue where the quest was stuck on the "Search the crate" objective even after searching the crate.
  • Reported Crime: Comrade Red - Fixed an issue where it wasn't possible to search the stash.

UI

  • Fixed an issue where, while transferring money or data, the UI showed the "Enemy hack in progress" text.
  • Fixed an issue where devices could become unusable after opening the map.
  • Fixed an issue where the FSR toggle wasn't grayed out after restarting the game with Dynamic Resolution Scaling on.

Visual

  • Fixed an issue where some surfaces had color artifacts when Path Tracing was enabled.
  • Fixed an issue where bright, colorful flashes appeared at the edges of certain objects when DLSS was enabled.

PC-specific

  • Fixed a crash that occurred on launch when using Razer Chroma.
  • Fixed an issue where Photo Mode screenshots could appear as empty files and brought them back to their original folder location.
  • Improved performance of DLSS Frame Generation on AMD CPUs.

Console-specific

  • Changed the number of available save slots on Xbox to 20 for manual saves and 10 for Point of No Return saves. Players who have a number of saves that exceeds the new save limit will need to delete some saves to be able to create new saves.
  • Addressed an issue affecting performance on Xbox Series X|S after playing for an extended period of time.

Miscellaneous

  • Photo Mode stickers and frames will now properly appear on screenshots.
  • Padre will now recognize Corpo and Nomad V in the intro holocall.

REDmod

  • Allowed deploying mods from a listing file.
  • Updated command help texts.

Cyberpunk 2077 is available now for PC, PS4, PS5, Xbox One, and Xbox Series X/S.

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