While Cyberpunk 2077 may have come a long way since its release, there's plenty more work cut out for developer CD Projekt RED. Through a variety of updates both big and small, the CD Projekt Red seems to have regained some of the trust it lost due to releasing Cyberpunk 2077 in as rough of a state as it did.

With the latest Patch 1.52, which has just come out on all eligible platforms, Cyberpunk 2077 continues trucking along its path of redemption, and players that are still having fun with the game should now be able to enjoy a more stable experience across the board.

RELATED: Cyberpunk 2077 Player Recreates Aloy from Horizon

While Patch 1.52 isn't nearly as substantial as last month's massive Cyberpunk 2077 Update 1.5, it does deliver a long list of fixes that mostly relate to the variety of progression stoppers that could've occurred in some cases. Gigs such as "Goodbye, Night City" should now progress as expected, while quests that had bugged NPC spawn/despawn routines seem to have been resolved. The patch notes list over a dozen specific questline fixes, allowing players that have been stuck at these stages of progression to finally continue the game.

Cyberpunk 2077 Player Has Impressive Recovery After Wrecking Car

Other, less prominent issues have now been resolved as well. Patch 1.52 seems to have alleviated a number of animation issues and clipping problems, such as the ones that could appear during Hidden Dragon aerial takedowns. Further, the problem with foliage not getting affected by weather should now be fixed as well. There's been no mention of the mysterious driverless car that follows Cyberpunk 2077 players, however, which means this bug may still pop up in some cases.

Console players may be thrilled to hear that the game should be even more stable on PlayStation 5, in particular, as CDPR seems to have fixed save file corruption that could happen in some cases while importing a PS4 save game. While all the listed fixes do not conclude Cyberpunk 2077's ongoing redemption story - particularly on console devices - Patch 1.52 does show that CDPR knows it's not done with the game by a long shot.

In fact, CD Projekt RED's recent Witcher game announcement specifically references the fact that a Cyberpunk 2077 expansion is still coming, confirming that the team won't be leaving the game or its fans to contend with bugs for long. More updates for Cyberpunk 2077 should be coming in over the next couple of weeks and months, and DLC news shouldn't be far out at this point, either.

Cyberpunk 2077 Update 1.52 Patch Notes

Gameplay

  • Fixed an issue that could cause wrecked cars or multiple Nomad cars to spawn in traffic when driving fast.
  • Fixed an issue where first equip animation could be played repeatedly after recovering a throwing knife.
  • The Laminate-armor Media Ballistic Vest can now be found as loot in Japantown.
  • Fixed an issue where the recon grenade highlighted non-hostile crowd NPCs.
  • Fixed an issue where after using the Take Control quickhack on a device, camera axis were inverted when zoomed in.

Quests

  • Player won't be able to purchase again an apartment makeover they already own anymore.
  • Added the showering interaction to the Nomad Camp.
  • It won't be possible to hack the Northside apartment before completing Act 1 anymore.
  • Fixed an issue where Open World combat events and some scenes could remain disabled after visiting Afterlife until player fast traveled within Watson.
  • Automatic Love - Walking into a wall in the elevator in Megabuilding H8 will no longer cause instant death.
  • Blistering Love - Fixed an issue where Johnny could despawn if player left the booth before interacting with the projector, blocking progress.
  • Cyberpsycho Sighting: Demons of War - Fixed an issue where it wasn't possible to progress past the "Search the area to collect information" objective.
  • Epistrophy - Fixed an issue where the quest could reappear in the Journal instead of being marked as failed after player failed to retrieve any of the cabs.
  • I Fought the Law - Fixed an issue where River could drive out of the market area erratically and push V out of world bounds.
  • Life During Wartime - Fixed an issue where selecting a blue dialogue option twice upon arriving on the crash site blocked progression.
  • Path of Glory - Optional objective "Get dressed" will no longer be incompletable if player collected the clothes before it appeared.
  • The Information - Fixed an issue where the doors to Lizzie's were closed during the hours they should be open, blocking progression.
  • The Ride - Fixed an issue where Dex's car was swerving left and right when driving away.
  • With a Little Help from My Friends - Fixed an issue where holocalls and text messages could be blocked if player told Saul about Panam's plan while the Nomads were driving away.

Open World

  • Fixed an issue where summoned vehicles could be spawned far away from the player.
  • Suicidal Corpos in Corpo Plaza will no longer stand up after the fall.
  • Fixed an issue where an Assault in Progress in Arroyo wasn't visible on the map, hindering progress in The Jungle achievement.
  • Gig: Goodbye, Night City - Fixed an issue where the quest didn't trigger after approaching the area.
  • Gig: No Fixers - Fixed an issue where the "Park Iris' car in the garage" optional objective didn't complete if player stopped in front of the garage.
  • Gig: Playing for Keeps - Fixed an issue where all the enemies in the casino were set to Friendly.
  • Murk Man Returns Again Once More Forever - Fixed an issue where the Rayfield Caliburn didn't spawn.

UI

  • Added a quest tag to fixer rewards when they're first found in the stash.
  • Opening menus while reading a shard will no longer block the game.
  • It won't be possible to change the position of the marker when a time skip is in progress anymore.
  • Fixed an issue where the loot UI could flicker and change before picking up the item.
  • Fixed an issue where the English text "A Favor for a Friend" would be displayed regardless of the language version instead of the correct quest name for some tracked quests.

Visual

  • Fixed animations and missing or displaced objects in various scenes.
  • Fixed some issues with animation occurring when performing an aerial takedown using the Hidden Dragon perk.
  • Fixed an issue where sandstorms could appear in scenes they weren't supposed to.
  • Fixed an issue where foliage was not affected by different weather conditions.
  • Polycarbonate Sport Sunglasses will no longer be visible when switching between Third Person Mode and First Person Mode while driving.

Console-specific

  • Memory improvements and crash fixes on next-gen consoles.
  • Minor UI optimizations.
  • [PlayStation 5] Importing a save while not connected to the PlayStation Network will no longer block the option to continue the game.
  • [PlayStation 5] Fixed an issue where a corrupted save was created when player tried to import a PlayStation 4 save when no saves were exported.
  • [PlayStation] Fixed an issue where the "Press [Options Button] To Continue" screen registered pressing the button with a delay.
  • [PlayStation 5] Wet roads will now be as reflective as on the PC version.
  • [PlayStation 5/Xbox Series X] Changing the preset in Video settings will no longer set all the Graphics options to ON automatically.
  • [Xbox One/Xbox Series X] Disconnecting the controller and entering the pause menu at the same time will no longer result in player being stuck.

Stadia-specific

  • Enabled aggressive crowds on Stadia.

Cyberpunk 2077 is available for PC, PlayStation 4, PlayStation 5, Stadia, Xbox One, and Xbox Series X/S.

MORE: How Starfield Takes a Cue From Cyberpunk 2077's Lifepaths

Source: Cyberpunk 2077 Blog