Colonel Kurt Hansen is the ruler of Dogtown, and in Cyberpunk 2077: Phantom Liberty, he serves as the biggest threat to V’s survival. Hansen is ruthless and leads the Barghest faction with an iron fist. Players might come across Hansen a few times during Cyberpunk 2077: Phantom Liberty’s main story, and they’ll be told of his impressive combat feats, which might make players want to mimic that battle prowess.
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Cyberpunk 2077: Best Johnny Silverhand Build
With Cyberpunk 2077 Update 2.0, it's time to enter Night City as the rockerboy legend, Johnny Silverhand himself with this overpowered build.
Luckily, there are a few tricks that can help players become Kurt Hansen in Cyberpunk 2077, and whilst they may not be the leader of Dogtown, they can certainly leave their mark by showing it the brute force that they are capable with, thanks to a versatile array of weaponry, Cyberware, Attributes and Perks that will make them a Dogtown Legend or Reaper.
Best Weapons
The best part about these Cyberpunk 2077 weapons is that they all come from the same source, Kurt Hansen himself. With these missable Iconic weapons, players will have a varied mix to choose from, whether it’s a Light Machine Gun, Knife, or a Power Revolver. All three of these weapons will make for the definitive Kurt Hansen loadout.
Bald Eagle
- Defeat Kurt Hansen and loot his body during the Firestarter mission. (Must Betray Songbird).
The predator stalks his prey. Nothing escapes his sight.
Gun Type | Power Revolver |
Attack Speed | 2 |
Damage | 120.00 |
Reload Speed | 1.08 |
Effective Range | 42 |
Weapon Handling | 4.13 |
Effects |
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Kurt Hansen's trusty Revolver comes with a real kick to it. It boasts with one of the best damage capabilities of any gun and places itself as one of the best handguns in Cyberpunk 2077. It even puts Johnny Silverhand's Malorian Arms 3516 to shame. The fact that it has the additional effect of shredding an enemy's leg if they use Kurt Hansen's Fang just makes it even more powerful than it already was.
Fang
- Defeat Kurt Hansen and loot his body during the Firestarter mission. (Must Betray Songbird).
Good for hunting bear. Or chopping firewood. Or eviscerating another human being.
Weapon Type | Knife |
Attack Speed | 3.08 |
Damage Per Hit | 123.59 |
Stamina Cost | 4.80 |
Effective Range | 25.80 |
Return Time | 7 |
Effects |
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It wouldn't be a Kurt Hansen build without his trusty blade. Kurt Hansen is often seen with his knife, and those who evoke his wrath can find it lodged in their neck. This knife has been with Hansen for decades, and now that it's V's, it's time to do some good with it. Or, a lot of bad. It's great to spice things up in combat with this melee weapon.
Wild Dog
- Defeat Kurt Hansen and loot his body during the Firestarter mission. (Must Betray Songbird).
This dog's got a big appetite. Don't forget to feed it.
Gun Type | Power Light Machine Gun |
Attack Speed | 12.50 |
Damage | 30.52 |
Reload Speed | 2.73 |
Effective Range | 30 |
Weapon Handling | 5.53 |
Effects |
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The final weapon to use for Kurt Hansen's build in Cyberpunk 2077 is his trusty Power Light Machine Gun. This weapon annihilates the competition, and it's no surprise the NCPD and other corpos have been kept out of Dogtown because the Wild Dog weapon will shred anyone that comes close. The fact that this weapon has an increased fire rate for hit targets turns strong opponents to mush.
Best Attributes
Thanks to Attributes, players can enhance their weaponry and their body to deal some truly devastating blows. With these Attributes, V can become a Night City Legend, and unlock the true terrors of Kurt Hansen's rule over Dogtown. These Attributes will help develop players as they progress through the game, and it will give them the chance to unlock new and exciting powers.
Reflexes (20)
- +0.5% Crit Chance per Attribute Point
- Grants proficiency with Submachine Guns, advanced movement, and quick, observant remarks in dialogue.
Body (20)
- +2 Max Health per Attribute Points
- Increases tank-like powers. Allows players to open doors by force, rip off turrets, and use intimidating or solo-trained dialogue choices.
Cool (20)
- +1.25% Crit Damage Per Attribute Point
- Greater abilities with Handguns, and gives players stealthy advantages, as well as subtle or street-smart dialogue choices.
Technical Ability (18)
- +2 Armor per Attribute Point
- Improves proficiency with Explosives and compatibility with high-end Cyberware, as well as the ability to bypass locks, override devices, and exhibit tech-savvy skills in dialogues.
Intelligence (3)
- +1 Max RAM per 4 Attribute Points
- Players will not use any Intelligence Perks for this build, so do not waste Attribute Points.
Relic (8 Relic Points)
- Only 4 Perks (8 Relic Points) in the Relic perk tree will be of use to players of this build, but they must have Cyberpunk 2077: Phantom Liberty to use them.
Best Perks
As a former military man, and a full-time dictator, Kurt Hansen knows how to use his many skills, and he proves that in how he controls Dogtown. With the Attributes selected above, players will have access to some truly wild Perks in Cyberpunk 2077, and here are the best ones that players should use in each Attribute tree:
Reflexes
Perk Title | Description |
Slippery |
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Dash 2/2 |
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Can't Touch This |
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Mad Dash |
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Lead and Steel 2/2 |
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Seeing Double |
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Flash and Thunderclap |
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Finisher: Bladerunner 3/3 |
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Going the Distance |
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Flash of Steel |
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Body Perks
Perk Title | Description |
Painkiller |
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Speed Junkie |
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Army of One |
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Comeback Kid |
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Adrenaline Rush 3/3 |
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Calm Mind | When Adrenaline Rush is active:
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Juggernaut | When Adrenaline Rush is active:
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Unstoppable Force | When Adrenaline Rush is active:
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Die! Die! Die! 2/2 |
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Bullet Ballet |
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Don't Stop Me Now | When below 33% Stamina:
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Like A Feather |
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Spontaneous Obliteration 3/3 |
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Rush of Blood |
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Cool Perks
Perk Title | Description |
Focus 2/2 |
When it ends:
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Head to Head |
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Deep Breath |
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No Sweat |
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Rinse and Reload |
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Deadeye 3/3 |
When active:
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High Noon | When Deadeye is active:
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California Reaper |
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Long Shot |
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Nerves of Tungsten-Steel |
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Run 'N' Gun |
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Feline Footwork | When crouched:
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Ninjutsu 3/3 |
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Killer Instinct |
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Scorpion Sting 2/2 |
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Parasite |
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Juggler 3/3 |
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Pay it Forward |
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Finisher: Act of Mercy |
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Pounce |
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Sleight of Hand |
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Style over Substance |
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Technical Ability Perks
Perk Title | Description |
Glutton For War |
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Transfusion |
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Health Freak 2/2 |
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Demolitions Surplus |
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Borrowed Time |
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Pyromania 1/3 |
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All Things Cyber 2/2 |
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Chrome Constitution |
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Renaissance Punk |
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License to Chrome 3/3 |
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Ambidextrous |
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Cyborg |
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Relic Perks
Perk Title | Description |
Vulnerability Analytics | During combat, you can now detect Vulnerabilities in enemy Armor and Cyberware. Hitting Vulnerabilities gives:
Dealing enough damage to a Vulnerability will cause it to explode, generating an EMP blast that damages enemies within 3 meters. |
Machine Learning | Destroying an enemy's Vulnerability grants:
Duration: 25 seconds. Effects and duration can stack 5 times. Reaching max stacks doubles these effects. |
Jailbreak |
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Limiter Removal | The shockwave from a charged Gorilla Arms attack now knocks down all enemies within range. |
Best Cyberware
Kurt Hansen's combat abilities are assisted by his chrome. One only has to look at Kurt Hansen to see that he has been enhanced thanks to some powerful Ripperdocs, and that's not just in his robot arm. With the best Cyberware in Cyberpunk 2077, players can feel like a fast, heavy-hitting tank that could take out the most dangerous of Cyberpsychos, and perhaps even MaxTac themselves. After all, there's a reason Kurt Hansen has kept governments and corpos out of Dogtown. All of these Cyberware options should be available to purchase from any Ripperdoc.
Operation System
Militech Berserk
Effects | When active:
When it ends:
Duration: 12 seconds. Cooldown: 35 seconds. |
Body Attuned | +0.5% damage during Berserk per Attribute Point. |
Face
Kiroshi "The Oracle" Optics
Effects (when scanning) |
These effects remain active for 60 seconds after scanning.
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Body Attuned | +0.5 Health per Body Attribute Point. |
Hands
Shock Absorber
Effects |
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Cool Attuned | +0.2% headshot and weakspot damage per Cool Attribute Point. |
Handle Wrap
Effects |
When equipping or throwing a throwable weapon:
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Cool Attuned | +0.2% headshot and weakspot damage per Cool Attribute Point |
Circulatory System
Threatevac
Effects |
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Intelligence Attuned | +0.05% to all dealt damage per Attribute Point. |
Microrotors
Effects |
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Reflexes Attuned | +0.1 Crit Chance per Attribute Point. |
Blood Pump
Effects |
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Technical Ability Attuned | +0.1% Health item efficiency per Attribute Point. |
Legs
Leeroy Ligament System
- (Purchased from Dogtown Ripperdocs or Dogtown Airdrops.)
Armor | 12 |
Effects |
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Integumentary System
Pain Editor
Armor | 108 |
Effects |
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Cool Attuned | +0.1% damage reduction per Attribute Point. |
Countershell
Armor | 57 |
Effects |
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Reflexes Attuned | +0.1% Crit Chance per Attribute Point. |
Proxishield
Armor | 28 |
Effects |
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Body Attuned | +0.5 Health per Attribute Point. |
Nervous System
Stabber
Effects |
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Reflexes Attuned | +0.1% Crit Chance per Attribute Point. |
Neofiber
Effects |
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Reflexes Attuned | +0.1% Crit Chance per Attribute Point. |
Reflex Tuner
Effects |
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Cool Attuned | +0.2% headshot and weakspot damage per Attribute Point |
Skeleton
Titanium Bones
Armor | 34 |
Effects |
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Body Attuned | +0.5 Health per Attribute Point. |
Scar Coalescer
Armor | 34 |
Effects |
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Body Attuned | +0.5 Health per Body Attribute Point |
Dense Marrow
Armor | 108 |
Effects |
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Reflexes Attuned | +0.1% Crit Chance per Attribute Point. |
Arms
Gorilla Arms
Attack Speed | 2.14 |
Damage Per Hit | 142.82 |
Stamina Cost | 9.60 |
Effects |
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Body Attuned | +0.5% damage with this cyberware per Attribute Point. |
Cyberpunk 2077: Phantom Liberty is out now for PC, PlayStation 5, and Xbox Series X|S.