CD Projekt Red recently released its next-gen console upgrade for Cyberpunk 2077 and with it the long-awaited 1.5 patch. Update 1.5 didn't provide any substantial new content, but it did make dramatic changes to some of Cyberpunk 2077's key passive systems. Crowd movement and AI driving intelligence were overhauled, specifically. Yet making such large changes to such complex systems doesn't come without issues, as evidenced by one Cyberpunk 2077 player's recent hilarious interaction with his own car.

In a Reddit post named "First my wife, now my car!!?" a Cyberpunk 2077 player showed a completely random and silly event that happened while they were working on a mission. It's a relatively basic setup. The player needs to go pick someone up, so they need to drive across Night City. Since they're on foot, they start by summoning their vehicle to come to them. That's when things take an unexpected twist.

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What should happen is that the vehicle pulls up to the player and stops, allowing them to get in and drive away. Instead, the vehicle, a speedy 911 II (930) Turbo gets near to the player and seemingly decides that they don't like what they see. The car turns back and forth, as if it was shaking its head to say "no" and then turns 180° and drives away. To repeat, the car that's supposed to stop and pick up the player seemingly decides against it and leaves the player behind.

To add to the embarrassment of the situation, the car doesn't simply drive away, it drives away slowly. It's just slow enough that it seems like the player can catch it if they run as fast as they can. But the car moves just fast enough that it's able to keep ahead of the player. It's almost so unbelievable that it comes across like it's scripted, which could make sense in a cyberpunk world where electronic cars can be hacked. But really, it's more of a Cyberpunk 2077 thing.

What appears to be happening is that the automated vehicle driving tech is glitching out. As it approached the player, it treats the player not as the target it's driving toward, but as an object to avoid and escape from. Patch 1.5 did recently add this kind of behavior for vehicles, which now avoid crashing into pedestrians and the player. Perhaps the new driving tech wasn't adequately tested to work with existing automated driving systems.

Whatever the reason for the issue, it doesn't seem to be widespread. It's not even clear if it's a problem introduced with patch 1.5. Really, it's not even so serious a problem that it needs to be addressed. It can just be one of those funny quirks of the game that's funny and not so serious. It's nice to have those kinds of things in an open-world game, as opposed to the game-breaking bugs that Cyberpunk 2077 has been otherwise known for.

Cyberpunk 2077 is available now on PC, PS4, PS5, Xbox One, and Xbox Series X/S.

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