Some of Cyberpunk 2077's more disturbing side quests are the ones given by Delamain, Epistrophy, and Don't Lose Your Mind. In Epistrophy, V learns that some of Delamain's cabs have gone rogue after becoming sentient and starting to rebel against their creator. After hunting down all of the missing vehicles in each corner of Night City, V will later be summoned again by Delamain, who is still having trouble with its split personalities. Now, they're actively trying to destroy the main Delamain core.

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This is the basis of the Don't Lose Your Mind side quest inCyberpunk 2077, where V will need to make a difficult decision that has three pathways and endings. All the ways the quest end can influence the overall ending to Cyberpunk 2077, although how meaningful this impact really is varies from player to player. Regardless of what choice is made, the moral dilemma present at the end of this quest is one of the many ways this game makes the most of its unique setting to tell a wonderful story.

Updated on October 1, 2023, by Ritwik Mitra: Delamain is an AI construct who plays a pretty major role during the turning point in Cyberpunk 2077 when the game properly starts. While initially seeming like nothing more than an innocent automated taxi service, the system ends up facing some unforeseen problems that V is told about when he sees the AI construct going haywire. Multiple instances of Delamain have gained sentience and gone rogue, prompting Delamain to request V to track them down and bring them back to the facility. This prompts a wild goose chase where players are tasked with tracking down these rogue Delamains one by one, following a climactic sequence where players must avoid electrical hazards while making their way to the core and deciding what to do with it. This decision is easier said than done, with Johnny pitching in and letting V know what he'd like to happen. Suffice it to say, this decision is pretty critical in its own way despite being a side quest in Cyberpunk 2077.

Don't Lose Your Mind

cyberpunk 2077 delamain

While Delamain believes the issue is the result of some kind of virus, it seems that his clones want to be set free. Resetting the Delamain system would result in deleting the virus, if that's what's causing this problem, but would seemingly delete the clones completely. Johnny suggests to V that this could be destroying sentient beings. The clones, on the other hand, want to destroy the main Delamain core so they can finally be free.

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Cyberpunk 2077 will give V the option to reset the core as Delamain wants, but Johnny, who compares this act to murdering a cab driver's kids, will suggest a third option: force the personalities to merge with Delamain. This leaves V with three options that result in three different endings to this Cyberpunk 2077 quest. All options result in V obtaining a free Delamain cab to keep... although most people will already have better vehicles in their garage by this point. In comparison, the cab is rather lame, although players can still drive it around and have a blast if it suits their fancy.

Force Personalities To Merge

Cyberpunk 2077: Delamain's Question

Choosing this option requires V to have Level 10 Intelligence. Johnny will like this choice, which can help lead to the secret Cyberpunk 2077 ending, though not as much if V chooses to destroy the core. This option will force all personalities that V met while driving around in the Epistrophy quests to become one within Delamain.

The new Delamain will decide that it no longer wants to be in Night City and leaves, but leaves behind a new free vehicle for V: a taxi with a more personable, child-like version of the Delamain AI controlling it. Most people consider this to be the best option in Cyberpunk 2077, but the requirement of 10 Intelligence might thwart most people from enjoying this ideal conclusion. In such a situation, players will need to choose the other two solutions for this quest, although this isn't necessarily a bad thing. However, a failed skill check is obviously frustrating, and it doesn't help that most first-time players won't really invest too many points in Intelligence, to begin with.

Destroy The Core

cyberpunk delamain

This is what Johnny wants V to choose, so he'll love this option. The option to destroy the core won't pop up as a prompt in yellow text. Rather, V will need to step back and destroy it using a weapon. Afterward, the different taxi cabs can be seen leaving the garage and will thank V for freeing them. Fortunately, Delamain himself isn't quite dead. Johnny will point out the lone cab left in the garage and after investigating, it's the same Delamain Excelsior cab that escorted V and Jackie Welles during the heist.

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This is the decision that players should take if they love the split personalities of Delamain that they've interacted with in the game. Each of these unique AI constructs has memorable moments in the game, and the idea of killing them all off after they've achieved sentience can be pretty cold. As a result, players who destroy the core will attain the approval of both Johnny and the Delamains, who get to run rampant in Night City with their new personalities.

Reset The Core

Cyberpunk 2077 Villefort Cortes Delamain No. 21

Johnny will be upset with V if they choose to reset the core, so keep this in mind in regard to Cyberpunk's secret ending. This will permanently shut down all of the separate Delamain AIs. Delamain won't remember V but will thank them for their help in deleting the virus by giving them one of his cabs.

Players can opt for this decision if they don't put too much stock in the idea of AI sentience, which is a fair stance to take (even if Johnny himself isn't a huge fan of this stance). It also brings back the original version of Delamain, despite him not being aware of this notable incident. However, do keep in mind that many people consider this to be the worst way to deal with the quest since it discards the feelings of the other AI constructs and treats them as nothing more than disposable commodities.

Cyberpunk 2077 is available now for PC, PS4, PS5, Stadia, Xbox One, and Xbox Series X/S.

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