Table of contents

Cyberware has forever changed in Cyberpunk 2077 thanks to the release of Update 2.0 and onwards. To those who own the expansion, Phantom Liberty, Cyberpunk 2077's best cyberware has evolved even more, providing plenty of opportunity for advancements in V's arsenal and chrome for both players of the base game and the expansion. With new changes hitting Cyberpunk 2077, players on 2.0 and onwards will want to know the best cyberware in every slot.

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If players want to become cyberpsychos, or just have enough chrome to rival that of Adam Smasher. In that case, they can find the potential to be the very best right here, with plenty of specified cyberware for every available slot, including their stats, where to get them, and how to further enhance the cybernetic arsenal of V.

All cyberware listed below was purchased at Tier 5 on a Level 60 account with 20 Attribute Points in Technical Ability.

Best Operating System Cyberware

Operating System cyberware includes cyberdecks that improve and expand your quickhacking abilities, as well as Berserk and Sandevistan systems that help you in combat.

Players can only equip one Operating System at a time, but each of them have different advantages. Whilst quickhacks serve their own usefulness, this guide will instead seek the use of one for base game players, and one for Phantom Liberty owners, both are used to complement combat.

Militech "Falcon" Sandevistan

Purchased From Any Ripperdoc For €$19,947

militech falcon sandevistan

Cyberware Cost

Description

Attribute Attunement

39

  • Press E/LB+RB/L1+R1 to activate and deactivate. It can be activated at any charge level.

When active:

  • Slows time by 70% (you are not slowed)
  • 10% damage
  • 10% Crit Chance
  • 5% Crit Damage

Neutralizing an enemy when active gives:

  • +5% extended duration
  • +10% Health
  • Max Duration: 10 sec.
  • Cooldown: 35 sec.

Reflexes Attuned: +0.1 sec. duration per Attribute Point. (Maximum total: 2 sec.)

With a Sandevistan, players are on their way to becoming unstoppable, since this grants the ability to slow time so much, that it is effectively stopping it, whilst players are able to move at full speed themselves. This allows them to become the fastest merc alive, where they will easily be able to take out armies before they can even fire a shot.

Chrome Compressor

Purchased From Any Dogtown Ripperdoc For €$57,867

chrome compressor

Cyberware Cost

Description

0

  • +61 Cyberware Capacity

For those who can access Dogtown through Phantom Liberty, they might want to grab the Chrome Compressor, instead of something like a Sandevistan. Whilst they cannot slow time or use quick hacks, the fact that they can equip even more cyberware means this will turn V into a more stable, but equally lethal, Adam Smasher.

Best Face Cyberware

Face cyberware improves your vision and allows you to highlight environmental clues.

Players can only have one Face Cyberware in the base game, and this will always be Optics. Whilst Phantom Liberty owners can have the Behavioral Imprint-Synced Faceplate, this is unmissable and story-related, making it not necessary when discussing the best cyberware.

Kiroshi "The Oracle" Optics

Purchased From Any Ripperdoc For €$16,961

kiroshi oracle optics

Cyberware Cost

Description

Attribute Attunement

Modifiers

10

Effects active when scanning:

  • Highlights enemies within 17.5m., including enemies behind cover.
  • Highlights explosive devices and traps near your crosshair and within 26m.
  • These effects remain active for 60 sec. after scanning.
  • 10x optical zoom when scanning or aiming.

Body Attuned: +0.5 Health per Attribute Point. (Maximum total: +10)

  • +2.6% Health
  • 2.6% Bonus damage against enemies at full health

All Optic cyberware is pretty good, but The Oracle version of the Kiroshi implants are one of the best, purely because it will show players where enemies are located, even when they are hiding. It also shows cameras and turrets for stealth players, and traps, for those unaware of danger.

Best Hands Cyberware

Hand cyberware improves your ranged combat skills.

Players can have one slot in hand cyberware, but with the Ambidextrous perk in the Technical Ability tree, they can have a total of two. This list will include a total of three, with one being optional cyberware from Phantom Liberty.

Shock Absorber

Purchased From Any Ripperdoc For €$33,915

shock absorber

Cyberware Cost

Description

Attribute Attunement

Modifiers

12

  • -20% recoil

Cool Attuned: +0.2% headshot and weakspot damage per Attribute Point. (Maximum total: 2%)

Recoil can be quite the burden in Cyberpunk 2077, so by using the Shock Absorber hand cyberware, players will be able to negate it rather easily and permit themselves to more accurate shooting for when things start to get a little too hectic in Night City.

Microgenerator

Purchased From Any Ripperdoc For €$33,915

microgenerator

Cyberware Cost

Description

Attribute Attunement

Modifiers

9

  • Reloading an empty weapon causes the next shot to release an electroshock that deals up to 200 Electrical damage to enemies near the point of impact.
  • Electroshock damage increases with the number of bullets reloaded (max. 5 bullets).

Intelligence Attuned: 0.05% to all dealt damage per Attribute Point. (Maximum total: 1%)

  • +3.1% Explosion Damage
  • +2.2% Reload Speed

Realizing a magazine is empty can be pretty deadly, but staying on top of it will reward players with a nice surprise, as they can load a powerful Electrical damage shot to the first bullet in a fresh mag, just try not to miss.

Immovable Force

Purchased From Any Dogtown Ripperdoc For €$67,824

immovable force

Cyberware Cost

Description

Modifiers

35

  • -30% recoil
  • -25% bullet spread
  • Automatically activates effects for ranged weapons that otherwise only occur when behind cover
  • +1.6% Health Regen Bonus
  • 3.1% Health

Add even more recoil reduction to V's hand with this Phantom Liberty cyberware, which will also decrease the bullet spread of some weapons, meaning that players are going to hit more accurate shots with their guns without worrying about a stray bullet whizzing past their foes.

Best Circulatory System Cyberware

Circulatory System cyberware affects Stamina and Health regeneration.

Stamina and Health are two absolutely vital stats for players in Cyberpunk 2077, and they can have 3 Circulatory System slots to further complement these stats.

Second Heart

Purchased From Any Ripperdoc For €$19,947

second heart

Cyberware Cost

Description

Attribute Attunement

Modifiers

30

  • +100% Health when your Health reaches 0. (May not activate in some situations, such as falling from extreme heights.)
  • Cooldown: 240 sec.

Body Attuned: +0.5 Health per Attribute Point (Maximum total: +10)

  • +2.6% Explosion Damage
  • 2.6% Grenade Recharge Speed

If players are heading into war, then Second Heart is essential, as it will restore players' full health, regardless of their healing items, when it reaches zero. This basically means players have an extra life when in the middle of a fight.

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Blood Pump

Purchased From Any Ripperdoc For €$7,980

blood pump

Cyberware Cost

Description

Attribute Attunement

Modifiers

15

  • Functions as a powerful Health Item.
  • Instantly restores 85 Hleaht, then regenerates 17 Health per second for 6 sec.

Technical Ability Attuned: +0.1% Health Item efficiency per Attribute Point. (Maximum total: +2%)

  • +2.1% Quickhack Damage
  • +2.6% Damage Over Time

Health Items are a necessity in Cyberpunk 2077 2.0, as no longer will players have infinite consumables to spam. They have Health Items on a time limit after use, so with the Blood Pump, they can restore so much health, and kickstart health regeneration to the point where they won't need any other form of healing.

Clutch Padding

Purchased From Any Ripperdoc For €$33,915

clutch padding

Cyberware Cost

Description

Attribute Attunement

Modifiers

12

  • -18% Stamina cost for shooting

Body Attuned: +0.5 Health per Attribute Point. (Maximum total: +10)

  • +1.8% Reload Speed
  • 5.2% Aim Speed

Players now exhaust stamina when shooting weapons, so with Clutch Padding, players can now ease off the stamina use, and conserve some energy, since they will spend less stamina when shooting from now on.

Best Legs Cyberware

Leg Cyberware improves your mobility and slightly increases Armor.

Jump to great heights or experienced advanced mobility unseen by any other merc in Night City with the best leg cyberware, which players can only have one at a time.

Reinforced Tendons

Purchased From Any Ripperdoc For €$15,958

reinforced tendons

Cyberware Cost

Armor Points

Description

Attribute Attunement

Modifiers

8

10

  • Press Space/A/X in midair to perform a double jump.

Reflexes Attuned: 0.1% Crit Chance per Attribute Point. (Maximum total: 2%)

  • +1.3% Health Regen bonus
  • +0.6% Explosion Damage Resistance

Whilst many of the leg cyberware options are great, Reinforced Tendons opens up new possibilities of movements thanks to the double jump, allowing players to hop into the air for evasive mobility, and even reach new heights during parkour.

Best Integumentary System Cyberware

Integumentary System cyberware improves armor and damage resistance.

Armor is imperative to players who enjoy getting in the fight without stealth, and instead resort to fully-fledged action mayhem. With 3 Integumentary System slots, players can buff their damage resistance and their armor to become killing machines, but this section will include 4, with the addition of 1 Phantom Liberty Integumentary System.

Pain Editor

Purchased From Any Ripperdoc For €$118,687

pain editor

Cyberware Cost

Armor Points

Description

Attribute Attunement

Modifiers

28

108

  • -7% all incoming damage

Cool Attuned: +0.1% damage reduction per Attribute Point. (Maximum total: 2%)

  • +0.6% Mitigation Chance
  • +2.3% Damage Over Time Resistance

Extremely expensive, but extremely rewarding, the Pain Editor will not only grant an extreme bonus to the total armor of V's person, but it will also grant a 7% reduction to incoming damage. This is quite a large amount when players consider how deadly all attacks can be, and now, a permanent reduction is added.

Painducer

Purchased From Any Ripperdoc For €$84,778

painducer

Cyberware Cost

Armor Points

Description

Attribute Attunement

Modifiers

24

138

  • Converts 30% of damage taken into damage-over-time.

Body Attuned: +0.5% damage-over-time resistance per Attribute Point. (Maximum total: +10%)

  • +1.4% Health Item Effect
  • +2.9% Reduced damage from Poisoned enemies

Another whopping increase to V's total armor capacity, Painducer is also a worthy piece of cyberware due to the fact it converts 30% of damage into damage-over-time, allowing players to better navigate the combat situation as they heal out that damage instead of losing chunks of their health at once.

Cellular Adapter

Purchased From Any Ripperdoc For €$84,778 After Acquiring Built Different Perk

cellular adapter

Cyberware Cost

Armor Points

Description

Modifiers

8

146

Technical Ability Attuned:

  • +1% explosion resistance (maximum total: 20%)
  • +0.5% Tech weapon damage (maximum total: 10%)
  • +0.5% Health Item recharge speed (maximum total: 10%)
  • +0.5% grenade recharge speed (maximum total: 10%)
  • +1.6% Health Regen Bonus
  • +15.6 Carrying Capacity
  • +3.1 Health

Players will need to head into their Technical Ability tree and unlock Built Different to access this cyberware, but it's something they should definitely do, due to the fact that with each Technical Ability point, they will increase their total resistance to certain items, as well as increase their recharge rates for grenades and healing items.

Chitin

Purchased From Any Dogtown Ripperdoc For €$33,915

chitin

Cyberware Cost

Armor Points

Description

Attribute Attunement

Modifiers

40

200

  • An extremely durable subcutaneous shell made of genetically modified chitin.
  • Provides additional Health Regen.

Body Attuned: +10% Health Regen Rate per Attribute Point. (Maximum total: 200%)

  • +1.6% Health Regen Bonus
  • +3.1% Health

Exclusive for Phantom Liberty owners, Chitin is a pretty great cyberware for the Integumentary System, due to its high stats and durability in the armor department. Not only will players see a great armor bonus, but the fact their health regen rate can practically double makes this a must-have.

Best Nervous System Cyberware

Nervous System cyberware affects time-slowing effects and detection by enemies.

Nervous System mods are perhaps the most skippable of the bunch, unless players are going for Netrunner builds. With these mods, players can find a few bonuses to their time-slowing effects, with 3 slots to fill.

Kerenzikov

Purchased From Any Dogtown Ripperdoc For €$7,980

kerenzikov

Cyberware Cost

Description

Attribute Attunement

Modifiers

12

  • Allows you to aim and perform ranged attacks while sliding, dodging or Dashing.
  • Slows time by 60% for 3.5 sec. when you aim a ranged attack during ga slide, dodge or Dash.
  • Cooldown: 6.5 sec.

Reflexes Attuned: +0/1% Crit Chance per Attribute Point. (Maximum total: +0.7%)

  • +2% Reload Speed
  • +2.9% Weapon Handling

The Kerenzikov is an interesting addition to cyberware, as it effectively allows players more freedom of play, as they will be able to aim weapons and perform ranged attacks during intensely fast bursts of movement, and even slow time occasionally during these exciting bouts.

Neofiber

Purchased From Any Ripperdoc For €$11,969

neofiber

Cyberware Cost

Description

Attribute Attunement

Modifiers

14

  • +10% Mitigation Chance
  • +9% Mitigation Strength

Mitigation grants a chance to reduce incoming damage by current Mitigation Strength (default: 50%)

Reflexes Attuned: +0.1% Crit Chance per Attribute Point. (Maximum total: +2%)

  • +1.4% Bonus Richoet Damage
  • +2.3% Melee Damage Resistance

With Neofiber equipped, players might be able to reduce incoming damage, depending on their total Mitigation Strength. This could easily see players tank powerful attacks, shrugging them off like BB pellets.

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Adrenaline Converter

Purchased From Any Dogtown Ripperdoc For €$16,961

adrenaline converter

Cyberware Cost

Description

Attribute Attunement

Modifiers

6

  • 40% movement speed for 7 sec. when entering combat.

Cool Attuned: +0.2% headshot and weakspot damage per Attribute Point. (Maximum total: 4%)

  • +2.9% Explosion Damage
  • +2.9% Damage Over Time

When starting combat, the bonus of 40% movement speed is going to really help players move around and stay in the fight, gaining advance even when surprised, and that's all thanks to the Adrenaline Converter cyberware.

Best Skeleton Cyberware

Skeleton cyberware improves your Armor and overall defense.

Players can equip 2 cyberware in the Skeleton slots, but if they have 3 tiers in Technical Ability's License to Chrome, then they can have a total of 3 slots. Phantom Liberty players can also find a great and expensive piece of cyberware exclusively for them below.

Epimorphic Skeleton

Purchased From Any Ripperdoc For €$27,926

epimorphic skeleton

Cyberware Cost

Armor Points

Description

Attribute Attunement

Modifiers

40

126

+13% Max Health

Body Attuned: +0.5% Health per Attribute Point. (Maximum total: +10%)

  • +0.5% Mitigation Strength
  • +1.3% Health Item Effect

A bonus to armor points and an incredible bonus to Max Health, players are in for a treat with Epimorphic Skeleton. With the maximum amount of Body Attribute, there's a total increase of 26% in Health, which can truly save V's hide in the challenging combat encounters that await them.

Universal Booster

Purchased From Any Ripperdoc For €$84,778

universal booster

Cyberware Cost

Armor Points

Description

Attribute Attunement

Modifiers

25

138

Health Items now also give:

  • +9% Armor for 5 sec.
  • -27% all Stamina costs for 5 sec.

These effects can stack.

Technical Ability Attuned: +0.5 Armor per Attribute Point. (Maximum total: +10)

  • +1.3% Health Item Effect
  • +1.6% Health Item Recharge Speed

More armor means less problems for V, and the Universal Booster also has the addition of providing additional armor and reduced stamina cost with the use of a Health Item, a stat that can stack with additional healing uses.

Scar Coalescer

Purchased From Any Ripperdoc For €$84,778

scar coalescer

Cyberware Cost

Armor Points

Description

Attribute Attunement

Modifiers

16

34

  • +22% Armor when below 50% Health.

Body Attuned: +0.5% Health per Attribute Point. (Maximum total: +10%)

  • +4.7 Armor
  • +2.5% Damage Over Time Resistance

Mainly reserved for when things are getting tough, Scar Coalescer is a great backup plan, as it will see V receive an additional 22% armor when their health reaches below 50%. Whilst it hopefully won't be vital in difficult runs, it's always good to have a safety net.

Rara Avis

Purchased From Any Dogtown Ripperdoc For €$211,935

rara avis

Cyberware Cost

Description

Attribute Attunement

Modifiers

36

  • +37% Armor

Body Attuned: +2 Health per Attribute Point. (Maximum total: +40)

An amazing buff to armor, players can experience a 37% increase in their total armor stats, showcasing the power of Rara Avis. The more armor players already have, the greater the buff, providing great potential within this skeleton cyberware.

Best Arms Cyberware

Arm cyberware includes powerful melee cyberware options as well as the Projectile Launch System.

Whilst there are a lot of fun options for arms cyberware, players can only equip one at a time, so they will have to choose what they prefer in terms of weaponry, but there is one option that is notably better than the rest.

Gorilla Arms

Purchased From Any Ripperdoc For €$86,266

gorilla arms

Cyberware Cost

Weapon Stats

Description

Attribute Attunement

Modifiers

8

  • Attack Speed: 2.6
  • Damage Per Hit: 1.43
  • Stamina Cost: 9.6
  • Gorilla Arms are lightweight, efficient, and hard-hitting arm replacement cyberware.
  • +6 to Bodyt Attribute checks.
  • Deal Physical damage.
  • 20% Bleeding chance

Body Attuned: +0.5% damage with this cyberware per Attribute Point. (Maximum total: +10%)

  • +2.6 Health
  • +2.1% Melee Damage Resistance

Whilst Gorilla Arms doesn't have the cool factor that other arm cyberware does, it does make things a lot easier, since players will have a +6 to Body, even if they lack the Attribute Points in that department, thus allowing them to potentially force open doors and use more Body dialogue options. It also aids in melee-focused events, like Beat on the Brat missions.

Best Frontal Cortex Cyberware

Frontal Cortex cyberware improves the use of quickhacks and decreases cooldowns.

Players can have a maximum of three Frontal Cortex cyberware attachments for V to use, and listed below, players can find the potential best three revolving around gun combat.

Mechatronic Core

mechatronic core-1

Purchased From Any Ripperdoc For €$16,961

Cyberware Cost

Description

Attribute Attunement

Modifiers

5

  • +35% damage against drones, robots, mechs and turrets
  • +2 Max RAM

Technical Ability Attuned: +0.5 Armor per Attribute Point. (Maximum total: +10)

  • +2.9% Explosion Damage
  • +2.9% Grenade Recharge Speed

Mechatronic Core is a great way to start the Frontal Cortex mods, as it's essentially a free slot in which players will deal 35% more damage against drones, robots, mechs and turrets. This is already great, and players will notice the damage improvements on their weapons as they fight against enemies that have too much tech in their arsenal.

Self-Ice

Purchased From Any Ripperdoc For €$16,961

self ice

Cyberware Cost

Description

Attribute Attunement

Modifiers

5

  • Automatically negates an enemy quickhack.
  • +2 Max RAM
  • Cooldown: 29 sec.

Intelligence Attuned: -0.5 sec. Cooldown with this cyberware per Attribute Point. (Maximum total: -10 sec.)

  • +2.3% Melee Damage Resistance
  • +2.3% Damage Over Time Resistance

Enemy Netrunners can cause quite a commotion, especially when they are in hiding. With Self-Ice, players will be able to prevent themselves from being hacked, once every 29 seconds. This gives players more time to hunt down the rogue Netrunner that is trying to cause their cyberware to overheat, among other disadvantages they would face against such an enemy.

Kerenzikov Boost System

Purchased From Any Ripperdoc For €$33,915

kerenzikov boost system

Cyberware Cost

Description

Attribute Attunement

Modifiers

3

  • Improves Kerenzikov by enhancing the user's speed and reflexes.

When Kerenzikov is active:

  • -100% Stamina cost from shooting.
  • Slows time by +15% relative to your enemies.

Reflexes Attuned: +0.1% Crit Chance per Attribute Point. (Maximum total: 2%)

  • 2.2% Reload Speed
  • 6.2% Aim Speed

For this setup of cyberware, the Kerenzikov is going to come in handy, so why not add to the flair by equipping the Kerenzikov Boost System, which will see further enhancements from using that cyberware, including a great bonus to stamina cost when shooting, and slowing time to an even longer degree.

cyberpunk 2077 poster
Cyberpunk 2077

Released
December 10, 2020
Developer(s)
CD Projekt Red
Genre(s)
RPG , Action