Highlights

  • Civilization 7 may bring back live-action advisors from Civilization 2, adding personality to the game's mechanics.
  • The evolution of the series shows rapid changes in mechanics, presentation, and meta, creating new strategies for each game.
  • Civilization 7 has the potential to surprise fans with unique features, possibly reviving quirky past mechanics for added entertainment.

One of Civilization 2's quirkiest gimmicks has a chance to see a revival in Civilization 7 if the developers see potential in it. There are a lot of mechanics and features that have come and gone over the course of Civilization's existence. It's only natural to expect Civilization 7 to bring a few more surprises to the table. While this will likely include a lot of mechanical changes, it could also bring back an unexpected blast from the past. A lot of fans still haven't played Civilization 2, but one of its features could be amusing in Civilization 7.

Just looking at the differences between Civilization 5 and Civ 6 is enough to show how quickly the series evolves. Players could jump from one game to the next and find themselves in a completely new meta, requiring different strategies to succeed. One particular area that has been changing is presentation. For example, in Civilization 5, leaders' cutscenes had them standing or sitting in fully-rendered environments based on their civ in question. Conversely, Civilization 6 had larger, more close-up leader models against a drawn backdrop. Civilization 7's presentation is still a mystery, but there's a good chance it will once again change the game.

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Civilization 7 Missed a Big Milestone Civ 6 Hit, But It Shouldn't Aim For The Next

Civilization 7's release date is still up in the air, but hopefully the developers don't try to replicate one aspect of Civilization 6.

Civilization 7 Can Make the Player's Advisors More Active

Advisors are a Standby of the Civilization Series

Advisors have been around since the series' beginning, but among the features in recent Civilization games, they feel somewhat overlooked. In Civilization 5, the advisors would give the player messages to offer guidance depending on the situation. For example, letting the player know when their capital is in danger, or when their funds are running low. Civilization 6 is a similar case, with the advisor letting the player know important information when necessary. The advisors are undoubtedly helpful in keeping players alert, especially with how hectic Civilization can get. However, the best take on Civilization's advisors happened as far back as Civilization 2.

Civilization 2's Live-Action Advisors Were Filled With Personality

In Civilization 2, the advisors were played by actors, who gave them as much characterization as Civilization's leaders. These actors give entertaining performances that let each advisor shine in their own right. The military advisor had a loud, aggressive way of speaking and a hammy delivery that made his lines amusing. The Attitude Advisor, on the other hand, is inexplicably an Elvis impersonator wearing clothing appropriate for the game's current time period. These segments with the advisors added a lot of entertainment to their usual advice. It was a fun take on the mechanic that would be good to see again.

Civilization 7 Could See a Return of Civ 2's Version of Advisors

Civilization 7 could be in a perfect position to bring back Civilization 2's approach to advisors. The leaders in Civilization 6 were plenty animated in their own right, so a return to Civilization 2's approach to advisors doesn't seem out of the question. Of course, the advisors would work best in bite-sized segments, as focusing on them too much would risk slowing down the game's pace. In that sense, having them available for the player to consult when they wish would be the best use of them. Of course, their appearances for urgent warnings could also be improved by a more dramatic presentation.

In Civilization 2 , the advisors were played by actors, who gave them as much characterization as Civilization 's leaders.

Civilization's leaders are always useful, but Civilization 7 could take inspiration from their best incarnations. Civ 2's approach to advisors is one of the biggest quirks Civilization 7 could take from past games, and it would have a solid chance to pay off. Civilization games can never have too much personality, from the leaders themselves to the voice of the narrator, including many other aspects of the presentation. There are a lot of great ideas that Civilization 7 could bring back, but live-action advisors would be one of the most entertaining.