From the outside looking in, Call of Duty Zombies is a simple game mode that tasks players with surviving until the highest round possible. For those that have actually spent time with the mode, though, it is clear just how complex it really is. Well-hidden Easter eggs and side quests provide hours of content on each map, with complex stories told that span multiple games and cover everything from mythology to alternate dimensions.

Over the years, there have been many Call of Duty Zombies maps released, and not all of the Easter eggs, modes, and weapons that Treyarch initially plan out make the cut. Over the years, dataminers have found some incredibly interesting cut content from the various CoD Zombies modes, and some of it would have been a lot of fun to experience. Fortunately, if the long-rumored Zombies Chronicles 2 actually happens, Treyarch would have a chance to restore some of this content.

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Cut Call of Duty Zombies Content Treyarch Should Bring Back

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If a Zombies Chronicles 2 ever became a reality, the one map fans would be most interested to see again is TranZit. Since this map was held back by the technology of the PS3 and Xbox 360, Treyarch’s ambitious plans could not be realized. Not only did this result in an ugly map covered by fog, as it was the only way to get the open world-like play space to run properly, but some interesting content had to be cut as well.

If TranZit got remade, Treyarch could restore this cut content, which would include the Power Station Survival map. All of TranZit’s other points of interest received smaller, separate maps, with Bus Depot, Farm, and Town being round-based and Diner hosting the Turned game mode. With a remake of TranZit, players could finally get a standalone version of Power Station, adding a bit of replayability. Beyond that, Diner could get its own Survival map as well.

TranZit also had a scrapped game mode in the form of Race that would be interesting to see in action. Players would need to run through the map while dodging the undead, tossing Richtofen’s severed head through hoops to score points. Another cut game mode was called Meat and would see players competing to see which team could hold on to a piece of meat for longer, with said meat attracting Zombies and making it harder to survive. Considering how Treyarch was experimenting with limited time modes in Black Ops Cold War Zombies, it clearly still has interest in testing out other styles of play, so bringing back Race and Meat could be worthwhile.

There is plenty of other scrapped content from TranZit that could be restored, such as the craftable lantern to ward off Denizens, the second bus route, the daytime version of the map, and scrapped areas like the motel. Zombies Chronicles 2 would surely bring back other maps, though, which would provide more opportunities to restore scrapped content. For example, if Call of the Dead were to return, the Butcher could be a replacement for George Romero. Since the real George Romero has died, shooting a zombified version would be in poor taste, so swapping out his model with this Zombie type that essentially worked the same way would be ideal.

Really, the sky is the limit for Treyarch when it comes to giving cut content a second chance. Ascension’s scrapped Chainsaw weapon could be restored, Mob of the Dead’s individual character quests could be added if the mobster crew was brought back, and so much more. While remaking maps almost exactly as they were before worked well in the first Zombies Chronicles, Treyarch still snuck in some new Easter eggs. With Zombies Chronicles 2, the developer should aim to restore its original vision for certain maps, adding in the cut content that the community has been talking about for years.

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Source: Reddit