Highlights
- Tutorial bosses can serve as a way to introduce new mechanics or set the tone for the rest of the game.
- Tutorial bosses that require skill and offer a challenge can be enjoyable for players and provide a sense of accomplishment.
- Tutorial bosses can foreshadow different playstyles or gameplay elements that will be featured in the game.
Tutorial bosses, in many cases, differ from first bosses in both forgiveness and skill. They exist primarily to teach certain mechanics, or to kick-start a plot that will unravel at a faster pace throughout the rest of the game. Despite such a mundane purpose, tutorial bosses, if designed right, can be a lot of fun.
10 Hardest Bosses In '90s Games, Ranked
No doubt many 90s gamers still remember these infuriatingly difficult boss battles.
With FromSoftware turning their tutorials into encounters that distribute bragging rights, many games have started to evolve tutorial bosses into more advanced encounters that reward immense skill displayed early on. They might not necessarily be encountered from the word go, but players reaching the end of a gentle first area tend to be surprised with what's in store for them when a boss well above their skill level comes crashing into a tutorial area.
10 The First HK-50
Star Wars Knights Of The Old Republic 2: The Sith Lords
Star Wars Knights of the Old Republic 2: The Sith Lords
- Released
- December 6, 2004
- Developer(s)
- Obsidian Entertainment , Aspyr
- Genre(s)
- RPG
Players familiar with the first outing in BioWare's Knights of The Old Republic series would be forgiven for putting their trust in the docile HK unit found in the maintenance bays of Peragus 2. While seemingly helpful, attempting to progress the story reveals its far more malicious motive.
Upon the arrival of the derelict Harbinger, attempting to board the ship and leave the tutorial area sees players face off against the two-faced droid, immediately inverting the trusting companionship of HK-47 from the previous game. It's a great way to introduce the idea that much has changed since the last game, even if the fight itself is a little repetitive.
9 Toriel
Undertale
Aptly named, Toriel guides the player early on in Undertale, introducing them to the lore and some of the mechanics of the game. She seems hesitant to allow the player to travel freely throughout the Underground, but can be persuaded should the player defeat her in a small battle.
Whilst it is a safe encounter that cannot be failed, it serves as a great way of foreshadowing that combat is not the only way to play Undertale - if the player desires, peace can be achieved through a handful of different methods.
8 Metal Gear RAY
Metal Gear Rising: Revengeance
Metal Gear Rising: Revengeance
- Released
- February 19, 2013
- Developer(s)
- Platinum Games
- Genre(s)
- Action
Metal Gear Rising opens with Raiden protecting the Prime Minister of an unnamed African country, and quickly escalates into a bold, violent encounter with multiple RAYs as they attempt to assassinate him. They may only be there to teach the game's controls, but they do an apt job of showing the new way in which Metal Gear is being interpreted.
No longer stealth, extreme swordplay is key, and Raiden marches around dicing up RAYs like there's no tomorrow. It's clear that Metal Gear Rising is a different game from this encounter, and it beautifully integrates the game into the series' well-established canon.
7 The Goliath
NieR:Automata
One of the most iconic openings in gaming, The Goliath immediately introduces the massive scale of NieR:Automata's sci-fi universe. Tiny mobs are sprinkled through this stage, teaching various mechanics along the way, until 2B faces the gigantic machine herself.
10 Hardest Boss Fights Of The 2000s, Ranked
The 2000s brought in a myriad of great games and along with them a series of challenging boss fights. Here are the hardest encounters.
The huge scale of this fight immediately impresses on players the type of game NieR:Automata will be, compelling them to play on if the tutorial boss can be that good. It might be simplistic, as most tutorial bosses can be, but it is nevertheless engaging, and the scale of the fight is jaw-dropping.
6 Dante
Devil May Cry 4
Devil May Cry boss fights are always ludicrously fun affairs; from the killer soundtracks to the meticulous nature of stacking combos, these features carry over into the fourth entry of the series to create an intriguing first boss, and there's even a great twist to accompany it.
Series protagonist Dante is on the receiving end of a beatdown this time around, and despite offering very little in the way of new abilities, manages to call back to many of his old moves in a way that's fun and rewarding for seasoned players of the series.
5 Aslyum Demon
Dark Souls
Demon Souls might have begun the punishing tradition of merciless tutorial bosses, but it was Dark Souls' Asylum Demon that made them infamous. Deceptively challenging, the Asylum Demon is a masterfully challenging encounter, wielding strong attacks to hide a soft underbelly.
Careful character creation can make the Asylum Demon ridiculously easy, while practice and patience can mean the beast is felled even without some handy tools. This boss creates an excellent atmosphere of mystery and wonder that FromSoftware has yet to replicate.
4 The Griffin
Witcher 3: Wild Hunt
The Witcher 3: Wild Hunt
- Released
- May 19, 2015
- Developer(s)
- CD Projekt Red
- Platform(s)
- PS4 , PS5 , Xbox One , Xbox Series X , Xbox Series S , Switch , PC
There's a lot of build-up to this first beast hunt, given Geralt's profession. The amount of work that goes into this boss, from the tracking to the weapons to the oils, makes this a highly immersive introduction to The Witcher 3 for new fans.
It's incredibly engaging and offers a suitable distraction to the drastic hunt for Yennifer that takes up many of the earlier missions. The fact that CD Projekt Red dedicated an entire area to tutoring players in the area - with White Orchard serving little purpose outside of this boss hunt - should be commended.
3 The First Colossus
Shadow Of The Colossus
Shadow of the Colossus
- Released
- October 18, 2005
- Developer(s)
- Bluepoint Games , JapanStudio , Team Ico
- Genre(s)
- Adventure
The tragic arc of Shadow of The Colossus, and the implications of the player character's path of violence, are first seeped into the narrative in the battle with this first Colossi, whose simplistic method of defeat hints at the possible brutality of the main character.
10 Hardest Boss Fights Of The 2010s, Ranked
Difficult boss fights gained a lot of popularity during the 2010s, but these next battles took matters to another level.
With such an immense enemy, the scale and scope of Shadow of The Colossus are immediately laid out before the player in an enjoyable and minimalistic way. While other games might want to showcase a more diverse set of controls and qualities, it is to Shadow of The Colossus' advantage that this fight is sparse.
2 Guard Scorpion
Final Fantasy 7
Final Fantasy 7
- Released
- January 31, 1997
- Developer(s)
- Square Enix
- Genre(s)
- RPG
- Platform(s)
- PlayStation (Original) , PC , iOS , Android , Nintendo Switch , Xbox One , PS4
The first mission of Final Fantasy 7 immediately informs players they are not getting anything like the slow, patient opening of Final Fantasy 6. A mission gone wrong, the party ambushed by the Guard Scorpion, while some of the most iconic music in video games plays in the background is an unforgettable experience.
With two distinct phases and an experience rooted in the new cyberpunk world of FF7, the Guard Scorpion is an engaging beginning to one of the best games in the franchise. Sure, Barrett's instructions don't quite make sense in the English localization and might make the fight harder than necessary, but aside from such a small flaw, the Guard Scorpion encounter does well to distinguish itself from what came before in the series.
1 Genichiro Ashina
Sekiro: Shadows Die Twice
Sekiro is as a film as it is a game. The poetic cyclism of starting and ending the game against Genichiro Ashina, with both fights being winnable (even if the rewards in the tutorial are poor), is beautifully crafted and intense.
Genichiro's first fight is a battle of swords, and the later skills (and arms) The Young Wolf can make use of are absent. It's a challenge, to be sure, but a fair one. Most players are bound to lose this fight anyway, and only the most skilled swordsmen - or New Game+ players - will see the hidden cutscene that comes with a victory.