Highlights
- Volcanic lairs in video games create menacing moods with natural obstacles, setting a sinister tone for villain encounters.
- Clockwerk's ego-driven lava lair demands masterful reflexes to navigate dangerous lasers, turrets, and molten pits.
- Bowser's castle challenges players with platforming skills in lava-infested levels, making it the ultimate test for Mario's agility.
Every worthy villain needs a lair. Gaming baddies often make their dwellings in or around active volcanoes. These locations aren't exactly practical, but they look cool. Because of that, they leave an incredibly sinister impression on players.
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That's why lava bases are a proud tradition of video games. These locales are great at setting a menacing mood. That's due to both the visuals and the hazards they present. The molten environments create a slew of natural obstacles. If the heroes want to reach their foe, then they must navigate these perilous pits. Maybe that's why so many baddies flock to volcanoes.
6 Clockwerk's Lair
This owl's lava lair flaunts his ego and spells death for master thieves
Sly Cooper and the Thievius Raccoonus
- Released
- September 23, 2002
- Developer(s)
- Sucker Punch
- Publisher(s)
- Sony Computer Entertainment
This base is both imposing and informative. Clockwerk has a compulsive need to prove his superiority over his enemies, namely Sly Cooper and his thieving family. That's why the evil owl replaces his organic body with immortal machinery. That mindset informs his volcanic base.
The villain peppers the place with archways and towers in his image, perfectly portraying his inherent vanity. What's more is that the sharp angles and hellish lighting are truly devilish. Players get a firm idea of the metallic menace before he ever appears.
Reaching him is no easy task, either. Sly must have master thief reflexes and agility. Only then can he land on the precise points while avoiding lasers, turrets, and lava just a few feet below. As if that wasn't enough, owl drones dive-bomb any trespassers who survive. Instant death awaits at every turn, and the struggle to avoid it only gets more urgent.
The base eventually starts sinking into the volcano. Sly must scramble to scale it before going under. The scenario has all the challenges of previous segments, but with an unforgiving time limit. With such a deadly domain, it's no wonder how Clockwerk has endured for centuries.
5 Bowser's Castle
Mario's nemesis always finds a new lava lair to test his platforming prowess
Super Mario 3D World
- Franchise
- Super Mario Bros.
- Platform(s)
- Switch , Nintendo Wii U
- Released
- November 22, 2013
- Developer(s)
- Nintendo EAD
- Publisher(s)
- Nintendo
Gaming's most iconic villain needs a lair to match. Bowser has had many castles throughout the Mario series (such as Super Mario 3D World), and they usually involve lava. The Big Bad builds his home inside a volcano. The oppressive aesthetic is perfect for the fire-breathing turtle monster, and it contrasts sharply with the colorful Mushroom Kingdom. It's not just for show, though.
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Bowser's castle also comprises the most challenging levels. They put players' platforming skills to the ultimate test. The areas are rife with spikes and koopas. Mario must make precise jumps and grab what few power-ups he finds. All of this trouble is too much for one plumber. Bowser might as well keep Princess Peach.
4 Ricky's Hideout
Pirate bases and robot factories are tough trials, even for genies
Shantae: Half-Genie Hero
- Released
- December 20, 2016
- Developer(s)
- WayForward Technologies , Inti Creates
- Publisher(s)
- WayForward Technologies
On a similar note, Risky has several robot factories in the Shantae series, but the volcanic base in Half-Genie Hero is the most sinister. Lava covers the whole floor, with the molten substance pouring in from all sides. The only safe places are the brick walls and platforms, but these have spikes waiting to skewer any unsuspecting heroes. Finally, the base is littered with robots.
Commanding them is the Tinkerbrain: a mess of wires and gear sloppily assembled into a giant cranium. These factors give Risky's Hideout an impersonal atmosphere, which is radically different from the rest of the game's cartoonish tone.
It makes navigating those tropical locales look like a cakewalk. Like any worthy platforming challenge, the lair requires players to be at the top of their jumping and climbing game. Even if they make it to the end, they still aren't safe. The Tinkerbrain's defeat causes the base to explode. Lava flows out in a tidal wave, and Shantae must escape. The whole time, the deadly liquid is right on her heels. If she wasn't a genie, she'd never make it out alive.
3 Mt. Chimney
This volcano holds both a legendary Pokémon and a natural disaster
Pokemon Ruby
- Franchise
- Pokemon
- Platform(s)
- Nintendo Game Boy Advance
- Released
- March 19, 2003
- Developer(s)
- Game Freak
- Publisher(s)
- The Pokemon Company , Nintendo
Team Magma opts for both flash and function. In the Ruby title, these Pokémon crooks make their base deep in Mt. Chimney. The location alone scares off any law enforcement or meddling trainers. Not only do Magma's minions guard it, but it contains legions of fire and rock-type Pokémon. These can wear down any would-be heroes, allowing the evildoers to cary out their plans in peace.
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The volcano is integral to those plans. The gang wants to induce an eruption, thereby spreading molten rock and expanding the world's land mass. In the Emerald version, Groudon slumbers here. The thugs aim to control the legendary Pokémon for their unscrupulous ends. Setting up shop in Mt. Chimney is ideal on multiple levels, making Team Magma one of the most practical Pokémon gangs.
2 Dagoth Ur
A dark god exploits the arcane arts from his mountain fortress
The Elder Scrolls III: Morrowind
- Franchise
- The Elder Scrolls
- Platform(s)
- PC , Xbox (Original)
- Released
- May 1, 2002
- Developer(s)
- Bethesda Game Studios
- Publisher(s)
- Bethesda Softworks
This name describes both the place and the guy in charge. Dagoth Ur is a dark god capable of tremendous feats. He illustrates that by building a multi-tiered fortress within Red Mountain. The deeper players go, the creepier it gets. The scare factor stems from both the volcanic roots and unholy enemies. Ash vampires run rampant, lashing out at the most unexpected times. Exploring the base is like journeying through Hell itself.
That sense gets stronger once players reach the inner sanctum. Dagoth Ur has constructed a machine god named Akulakhan. Its stomach is the whole chamber, with protruding ribs comprising the frame. The visual is morbid and overwhelming. It makes players feel like insignificant specks meddling in forces beyond their imagination.
1 Lava Shelter
Countless fire hazards mean Eggman's lava lair could explode at any moment
Shadow the Hedgehog
- Franchise
- Sonic the Hedgehog
- Platform(s)
- GameCube , PS2 , Xbox (Original)
- Released
- December 15, 2005
- Developer
- Sega Studio USA
- Publisher(s)
- Sega
Shadow the Hedgehog's spin-off strives to be darker than the mainline Sonic games. Dr. Eggman adopts that mantra for his lair. The Lava Shelter is the most imposing part of the Eggman Empire. Metallic platforms and crates permeate the base, and the only way to traverse them is by grinding on rails, which hover over molten rivers. One misstep means roasted hedgehog. The location encapsulates the unfeeling fires of industry. It couldn't be further from the flamboyant lairs of previous entries. It's also less stable.
Lava Shelter is a disaster waiting to happen. It's where Eggman keeps his deadliest weapons. In addition, each area contains a cache of fuel tanks suspended right above the lava. Making matters worse is the industrial complex: flame jets and laser-shooting robots send projectiles flying in every direction. Eggman is just asking for the place to blow up, and the maniacal doctor is just crazy enough to do it. Sorry for the pun, but exploring this futuristic nightmare is like walking on eggshells.
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