Highlights

  • Brutally difficult games can sometimes hinder the intended experience and ruin a game, but many players enjoy the challenge.
  • Easy modes in games can make them more enjoyable and allow players to experience everything they have to offer.
  • Games like SOMA , and Yakuza 3 benefit from being played on easy difficulty for a more engaging and fun experience.

While a brutally hard and punishing difficulty setting in a video game used to be regarded as a downside, it's been seen in a very different light over the years, with many players enjoying the challenge that comes from facing a menacing boss or figuring out a tricky puzzle. Still, this hasn't stopped some games from going a little overboard with the challenge they present to the point where it ends up getting in the way of the intended experience, and can even ruin a game completely.

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The majority of these games luckily have Easy modes to fall back on, and while dropping to the simplest version of a game isn't usually something to brag about, in the case of these games, it's necessary since it makes them much more enjoyable to play. These are all the games that really do benefit from being played on their easiest difficulty to experience everything they have to offer the player.

7 Soma

WAU looking at a mirror and seeing a human in the reflection in SOMA
SOMA

Platform(s)
PS4 , Xbox One , PC
Released
September 15, 2015
Developer(s)
Frictional Games
Genre(s)
Horror

SOMA is an incredibly compelling survival-horror game that amassed a huge dedicated fanbase since it was released back in 2015, but while it has an amazing story, the game can often slow down to a crawl due to the hide-and-seek gameplay loop. This can be frightening at first, but it very quickly feels quite repetitive and loses the scare factor because of how much it's relied on. While this definitely encourages a lot of tension, the amount of times players need to hide away and the lack of other escape options can really get in the way of a truly compelling story.

"Safe" mode is SOMA's version of an Easy difficulty where the player cannot die or be damaged, but the scary monsters will still appear. Anyone who still wants to experience the horror that developers Frictional Games were going for should still at least try it on a higher difficulty first, but Safe Mode still definitely makes for the much more engaging and fun experience.

6 Minecraft

Steve Chasing A Bee
Minecraft

Platform(s)
PS4 , PS3 , PS Vita , Xbox One , Xbox 360 , Switch , 3DS , PC , Android , iOS , Nintendo Wii U
Released
November 18, 2011
Developer(s)
Mojang
Genre(s)
Sandbox , Survival

When booting up Minecraft, players are usually going to either start a new world on Hard mode to test their survival skills, or they're going to hop into Creative to make a map of their own. The game is especially unforgiving in Hard mode, with each mob dealing a considerable amount of damage and hunger being a real problem, and this can quickly become pretty overwhelming for anyone who isn't familiar with the mechanics and all the tools at their disposal.

Luckily, there's an Easy mode that players can choose, and it makes for a much less stressful experience which grants the player time to experiment with the building mechanics without having to constantly worry about the mobs lurking around them. That isn't to say that the mode isn't still at least somewhat challenging as they will still be able to take damage, but the mobs are much easier to handle and hunger becomes far less important, allowing players to explore the world a little easier.

5 Mass Effect 2

Shepherd In Combat With Husks In Mass Effect 2
Mass Effect 2

Platform(s)
PS3 , Xbox 360 , PC
Released
January 26, 2010
Developer(s)
BioWare
Genre(s)
Action RPG , Third-Person Shooter

Mass Effect and Mass Effect 3 feel more or less perfect in their difficulty, but there are several points in the second game where the difficulty experiences a massive spike, resulting in some missions that become truly frustrating, even on Normal difficulty. The Horizon mission is one example of this where the game throws what feels like endless waves of Collectors at Shepherd and the party, all of them equipped with deadly laser weapons and tons of armor.

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On Casual difficulty, players will get to experience the story and build relationships with their crew without having to worry about getting stuck at these encounters which sporadically pop up throughout the game. Shepherd will also be noticeably faster and stronger in this mode which helps to make the so-so combat gameplay in Mass Effect 2 a lot more bearable.

4 Resident Evil 0

Rebecca And Billy
Resident Evil 0

Platform(s)
Switch , Nintendo GameCube , PS3 , PS4 , PC , Xbox One , Xbox 360 , Wii
Released
November 12, 2002
Developer(s)
Capcom
Genre(s)
Survival Horror

Resident Evil 0 is often regarded among the fanbase as being the hardest game in the series, with there being plenty of bosses who lean on the side of being unfair in their challenge. The Giant Bat and Queen Leech are just a few examples of this, but there are plenty of moments where the player's health can be melted due to a boss who just can't stop letting out a flurry of attacks.

There's also the partner system which hadn't been seen in the series before, and while it’s certainly unique and fun to play around with, it also means players would need to keep both Rebecca and Billy healthy and stocked up on ammo for the intense encounters that await them. This can be a little overwhelming to play on both Hard and Normal, but Easy makes the difficulty a lot more lenient, providing much more ammunition and First Aid Sprays which drastically reduces the chances of players running into yet another annoying boss and dropping the game entirely.

3 Uncharted: Drake's Fortune

drake and elana
Uncharted: The Nathan Drake Collection

Platform(s)
PS4
Released
October 9, 2015
Genre(s)
Action , Adventure , Third-Person Shooter

The Uncharted games gradually got better over time at balancing the difficulty so that they wouldn't end up becoming a simple Gears of War clone and more like an action-adventure game, but this is something the first game really struggled with. There are several moments where the game throws constant enemies at Drake which can slow down the pacing and unfortunately makes the game feel more like a typical third-person cover-based shooter more than anything else.

In fact, the easy mode for the first Uncharted was still seen as just a little too difficult, so The Nathan Drake Collection even introduced an "Explorer" difficulty which is a lot easier and allows the player to use aim assist and makes the enemies much less tanky. If players choose one of these easier modes depending on what version they're playing, they'll be able to experience the game in the way Naughty Dog most probably intended, a thrilling action adventure with a few small shootouts, but mostly full of exploration and wonder.

2 Catherine

Vincent Climbing Up A Stage In Catherine
Catherine

Platform(s)
PS3 , Xbox 360 , PC
Released
July 26, 2011
Developer(s)
Atlus
Genre(s)
Puzzle

Despite being regarded as somewhat of a hidden gem among Atlus fans, Catherine's fantastic story about the troubled love life of Vincent Brooks, unfortunately, doesn't pair too well with the gameplay since it becomes insanely difficult in little to no time. Catherine is a puzzle game where players will need to maneuver around building blocks as Vincent climbs up the stage, eventually reaching the end. However, it's all too easy to pull out the wrong block and go in the completely wrong direction from the objective, and while there is an "undo" option, these are very limited.

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As mentioned previously, these stages really don't pull any punches and will start pushing the player to their absolute limit after the first few nights, and for anyone who isn't a master at puzzle solving, these can end up getting in the way of the story. The good news is, that there's an easy mode that makes the Nightmare stages a lot more forgiving and also allows the player to have more Undos at their disposal, but there's also a secret Very Easy mode which has a few alterations to lessen the challenge even more. Catherine is undoubtedly a much better experience when being played on easy difficulty, or even the Safety difficulty that was introduced in Full Body where Vincent can never take damage or die.

1 Yakuza 3

Kiryu And Yoshitaka Mane Jumping In The Air
Yakuza 3

Platform(s)
PC , PS3 , PS4 , Xbox One
Released
March 9, 2010
Developer(s)
Sega
Genre(s)
Action-Adventure

There are many points in Yakuza 3 where the game feels needlessly difficult, almost like it's trying to test the player's patience on purpose. There are many factors that contribute to this including the nerfed Heat Attacks and bosses with gigantic health bars, but by far the biggest contributor is the blocking system which every enemy in the game will use constantly throughout a fight. This can waste a lot of time, but it can also make Kiryu feel incredibly weak compared to regular street thugs which can even end up distorting the immersion a little bit.

A lot of fans agree that the combat only starts becoming manageable after spending several hours in the game seeking out the Komaki moves and Heat Abilities, but even getting to this point is a lot easier said than done. Overall, because of how broken and unfair its challenge is, Yakuza 3 massively benefits from having an Easy option, and it's really essential to pick this setting for anyone who wants their experience to be as fun as it can be. Not only does it make the combat a lot more fluid and fun, but it also means the player won't have to constantly use janky game-breaking mechanics just to make it through encounters in one piece.

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