First-person shooters have changed quite a bit over the years. Things are quite different now from 1993 when Doomfloppy disks first started circulating within schools, offices, and tech-inclined kids. Sometimes, it’s hard to understand just how different those times were. Thankfully, we now have a solution: comparing the original Doom and its 2016 reboot.

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Few things make the passage of time so clear as looking at the evolution of a single thing. In the case of video games, especially when talking about two different times, that evolution often comes in the form of a remake or a reboot. And while the first tries to stick close to the original, even if just a little bit, a reboot is often a completely different game, the only commonality being the basic premise.

7 Perfect Dark Zero (2005)

Reboot Of: Perfect Dark (2000)

A snowy environment in Perfect Dark Zero
  • Platform(s): Xbox 360
  • Released: 2005-11-22
  • Developer(s): Rare
  • Genre(s): FPS

Perfect Dark Zero reimagines the series’ protagonist, Joanna Dark, as a skilled bounty hunter instead of the promising new operative she was before. This foreshadows the reboot’s newfound interest in first-person combat. In this pursuit, Perfect Dark Zero abandons the original’s objective-driven structure, a style that developer Rare employed in both Perfect Dark and Goldeneye 007.

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Perfect Dark Zero shakes up its first-person roots by cleverly shifting to the third person when taking cover during combat. This mix, likely a result of the popularity of cover shooters, would later inspire other first-person games to go that same route. Years later, Deus Ex: Human Revolution, another shooter with optional stealth, would end up using this same mechanic for shooting as well as sneaking.

6 Turok (2008)

Reboot Of: Turok Dinosaur Hunter (1997)

Aiming a bow in Turok
Turok

Released
February 5, 2008
Developer(s)
Aspyr Media , Propaganda games
Franchise
Turok
Platform(s)
PC , PS3 , Xbox 360

The 2008 Turok reboot doesn’t seem to be beloved by fans much, unlike the 1997 original. That might be because Turok: Dinosaur Hunter is a classic Nintendo 64 shooter. It might be because it came out at a time when any decent shooter on the console was sure to make the rounds. The new Turok didn’t have that luxury.

Even then, the 2008 reboot has its fans. It also had a troubled development, and while it was a commercial success, it understandably didn’t spawn a sequel. Perhaps part of the problem was completely abandoning its roots. Not only is this a new protagonist in a new setting, but it’s full of now-abandoned features that would start to creep into action games around this time. Features like weirdly placed flying sections or lackluster stealth don’t really use the IP to its best.

5 Shadow Warrior (2013)

Reboot Of: Shadow Warrior (1997)

A levitating enemy in Shadow Warroir
Shadow Warrior

Platform(s)
PC , PS4 , Xbox One
Released
September 26, 2013
Developer(s)
Flying Wild Hog
Genre(s)
First-Person Shooter , Adventure

The original Shadow Warrior could be considered outdated on many fronts. First, there’s the obvious: it’s a 1997 shooter made with the Build engine, which most famously powers Duke Nuke 3D. Then there’s the more thorny subject of the game’s humor, which is quite famously full of racial stereotypes and tacky sexual innuendos. To no one’s surprise, the new game’s developer, Flying Wild Hog, went with a reboot instead of a sequel.

The 2013 Shadow Warrior reboot’s most noteworthy decision is probably the addition of a fairly in-depth melee combat system. Unlike the original game, the protagonist’s sword is more than something to fall back on once ammunition becomes scarce. And while the game’s humor rarely sticks the landing, this time, there’s a bit more to the story beyond one-liners.

4 Deus Ex: Human Revolution (2011)

Prequel/Reboot Of: Deus Ex (2000)

A cutscene from Deus Ex Human Revolution
Deus Ex: Human Revolution

Platform(s)
PS3 , Xbox 360 , Nintendo Wii U , PC
Released
August 23, 2011
Developer(s)
Eidos Montreal
Genre(s)
FPS

The original Deus Ex might not have been a dedicated shooter, but Deus Ex: Human Revolution certainly is. There is certainly more going on than just shooting: this is a prequel and light reboot of one of the most beloved PC games of all time, after all. The shooting is accompanied by a great stealth system, multiple solutions to every problem, and even some role-playing elements.

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Trying to play Deus Ex as a straightforward shooter would be terrible, as it is, first and foremost, an RPG, though some prefer the name Immersive Sim. The same could be said for trying to play the new series, Deus Ex: Human Revolution and Mankind Divided, as an RPG and not a shooter with light role-playing elements.

3 System Shock (2023)

Remake Of: System Shock (1994)

Fighting multiple enemies in System Shock
System Shock (2023)

Platform(s)
PC
Released
May 30, 2023
Developer(s)
NightDive Studios
Genre(s)
Sci-Fi , FPS

Like many other games played from the first person, the original System Shock is bumped into the shooter genre simply by virtue of having a gun. But unlike its predecessor, the recent System Shock remake actually earns this title. One example could be the Sparqbeam: in the original, the player used a slider to select how much energy to put into this gun. The remake forgoes the slider for a three-stage firing mode, each using more energy to inflict more damage.

What felt like a repurposed civilian use taser in 1994’s System Shock has become a straightforward sci-fi gun in the remake. Something similar happened to the leaning mechanics. Looking Glass’ original game allowed for expressive but complex control over the protagonist’s body, controlling vertical and horizontal movement. The remake, in comparison, still allows players to accurately lean around corners but without deviating too much from classic FPS mechanics.

2 Doom (2016)

Reboot Of Doom (1993)

A large enemy in Doom

DOOM (2016)

Platform(s)
PC , PS4 , Switch , Xbox One
Released
May 13, 2016
Developer(s)
id Software
Genre(s)
FPS

Doom might be the oldest, still popular FPS series ever made, and that’s mostly thanks to the 2016 reboot. The popularity of the series took a serious hit after Doom 3 failed to meet expectations. It got worse as the years passed, and no new game came out. Only a few years ago, Doom seemed like just a relic, a legendary series that couldn’t be relevant in the modern video game landscape.

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Doom (2016) changed everything. Almost overnight, Doom was popular again. And unlike Doom 3, the series’ original rip-and-tear philosophy remained intact. The story, certainly more present than in the original, took a back seat to constant action. The typical RPG-like progression, something that in 2016 was forcibly attached to any and all games, was cut to a minimum. Doom was back, and it seemed like it would stay here for a while.

1 Call Of Duty: Modern Warfare (2019)

Reboot Of: Call Of Duty 4: Modern Warfare (2007)

Captain Price from Call Of Duty Modern Warfare
Call of Duty: Modern Warfare

Platform(s)
Xbox One , PC , PS4
Released
October 25, 2019
Developer(s)
Infinity Ward
Genre(s)
First-Person Shooter

When Call of Duty 4: Modern Warfare came out in 2007, video games were changed forever. The series’ fast-paced multiplayer deathmatch mode, a feature that has long been synonymous with the Call of Duty brand, is pretty much modeled after the fourth game in the series.

The original Modern Warfare sold more copies than many series make in their entire lifetime, moving seven million units in just about three months and 17 in a few years. The 2019 Call Of Duty: Modern Warfare sold over 30 million copies in about a year. It’s hard to overstate how much the original game dominated the first-person shooter world, and while the reboot might not be as influential, it somehow managed to be even more successful.

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