Just as one might expect from any well-balanced asymmetrical multiplayer game, controlling the raider in Dragon Ball: The Breakers can make players feel incredibly powerful, particularly with the survivors being so weak. Being able to fly and fire energy beams at will can give raiders a huge advantage over other players, but that's not to say that playing as the raider is easy. Far from it, in fact.

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Though players will improve with a little practice and the ability to upgrade a raider's abilities from the main menu can make them feel even more OP over time, the key to succeeding as a raider in Dragon Ball: The Breakers is to have a decent understanding of the best raider strategies. These hints and tips should help players to develop exactly that and will likely serve as a valuable resource for beginners.

Stick to Exploring Caves and Buildings in the Beginning

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During the opening stages of a match, the raider can be incredibly vulnerable, particularly if they opted to play as Cell. With this in mind, it's a good idea to avoid conflict until after their first transformation, which can be achieved relatively quickly by hunting for civilians in caves and then finishing them off by holding the Triangle (PlayStation) or Y (Xbox) button.

While Spopovich and Frieza's first form are a little more well-equipped for dealing with survivors than Cell's larval form, it's still a good idea to target civilians during the early stages of a match. In all likelihood, raiders are going to end up having to take on multiple survivors during the Super Time Machine activation phase of the match, so wasting HP early on is seldom a good idea given that civilians provide a risk-free source of energy.

Think Carefully About which Zone to Destroy and When to Destroy it

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Each time they transform, the raider will be given an opportunity to unleash a powerful attack that's capable of completely destroying a zone and downing anyone who's unfortunate enough to be inside it when the explosion takes place. While some raiders like to use this attack straight away after transforming, it often pays to save the attack for a little while as there are some tactical benefits to doing so.

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Once all but a few of the keys have been set, it becomes much easier for raiders to guess where the survivors are going to be. Given that the game also tells raiders when a key has been found, it's a good idea to wait until the moment that one of the last two keys is picked up by a survivor and then take out the area immediately. Alternatively, destroying an area with a few downed survivors can also be a great way to catch any would-be rescuers in the crossfire.

Finish Off Survivors Whenever Possible

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Though the survivors are fairly weak individually, together they can become a fairly formidable unit, particularly towards the end of the match once they've had a chance to increase their change levels to two or three. Raiders can combat this by taking a few of them out before the Super Time Machine stage, but finding and downing them is only half the challenge.

Once a survivor is down, raiders will be able to finish them off by approaching their body and holding the Triangle (PlayStation) or Y (Xbox) button. Doing this twice (or waiting until their countdown timer ticks down to zero) will remove the survivor from the game, while also increasing the raider's energy level and taking them one step closer to their next Dragon Ball transformation.

Don't be Afraid to Camp Out Downed Survivors

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Though some may feel that it goes a little against the spirit of the game, the fact that raiders will be playing as one of the many great Dragon Ball villains should quell any concerns that they might have about camping in Dragon Ball: The Breakers. Besides, staking out a downed player can give other survivors a bit of free time to hunt down and set keys, so it's not really as though the practice gives a raider a massively unfair advantage.

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There are certain points where camping makes a bit more sense though, most notably while there are still seven survivors and thus the likelihood of somebody swooping in to try and rescue a downed teammate is much higher. Picking off the downed survivor a second time immediately after they've been revived is perhaps bordering on unfair, but downing the person who resues them should be viewed as fair game by most players.

Keep an Eye Out for Dragon Balls

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Though it is possible for raiders to find all seven Dragon Balls and summon Shenron, doing so is rarely practical due to the way that matches tend to pan out. However, that's not to say that raiders should ignore Dragon Balls entirely, as whether or not they pick up at least one of these little orange spheres could be the difference between life and death during the closing stages of the match.

While the raider is busy trying to destroy the Super Time Machine startup system, it's not at all uncommon for one of the survivors to sneak off and gather the Dragon Balls. Granted, it is still possible to defeat a survivor at level 4, but doing so is far from easy. Given that this can all be prevented simply by picking up a single Dragon Ball from a downed survivor, raiders would do well to keep their eyes peeled.

Try to be the First to the Super Time Machine Startup Device

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Once the final key has been set, the startup device for the Super Time Machine will become active. As most survivors will likely be quite far from Zone X when this happens and reluctant to waste their active skills getting over there just in case they need to make a speedy getaway, raiders should take advantage of their ability to fly and get over to the Super Time Machine startup system as soon as they can.

In some games, they'll find that they can destroy about 75% of the machine before any survivors have even arrived on the scene. This bodes well, as the task of destroying the startup panel only gets harder once Trunks begins dropping in supply crates. Taking the machine out quickly can also greatly reduce the chances of one of the survivors gathering all seven Dragon Balls and summoning Shenron, which, as mentioned above, can make life a lot more difficult for the raider.

Get Up High During the Escape Time Machine Phase

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Destroying the Escape Time Machine is relatively straightforward, but finding its location before it takes off can be anything but. To combat this, raiders should fly up high into the sky so as to give themselves a better view of the battlefield, while also being sure to use any ki-sensing abilities to pinpoint the remaining survivors' locations while they're up there.

Knowing that survivors will often try to take the time machine underwater or inside a cave to hide its location should give raiders a pretty good idea of which beacons to focus on. The blue lights make them incredibly easy to spot from above, so keen-eyed players shouldn't have too much trouble spotting the survivors moving around down beneath them.

Dragon Ball: The Breakers is available on PS4, Xbox One, Switch, and PC.

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