Highlights

  • Update 6.1.0 for Battlefield 2042 introduces the limited-time Dark Protocol event, featuring the new Killswitch mode for intense 12v12 matches across different maps.
  • Players can earn rare rewards by completing missions during the Dark Protocol event, which runs from October 31 to November 14.
  • The update also includes improvements to the End of Round screen and the EMKV90-TOR vehicle, as well as fixes and changes to AI, weapons, vehicles, game modes, maps, and Specialists.

Battlefield 2042 players can head to their platforms now to install the new update 6.1.0 for the game, which introduces the limited-time Dark Protocol event. In addition to update 6.1.0, players can expect a lengthy list of changes to be administered for all platforms, complete with some areas of improvement for a smoother gaming experience for Battlefield 2042 players.

The massive player surge of Battlefield 2042 has brought the multiplayer title to new heights, now that DICE and EA have updated the game with version 6.0.0, which launched on October 10. With it, players dove into new content for Battlefield 2042 in Season 6: Dark Creations. A new map, a fresh range of weapons, gadgets, and vehicles, and a different kind of Battle Pass were all packaged with noteworthy quality of play improvements for update 6.0.0. Moreover, a certain Steam sale for Battlefield 2042 also ushered in players to experience the game for its newest season. Season 6 is still in action, and the Battlefield team has prepared a set of new changes to come to the game.

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Update 6.1.0 for Battlefield 2042 delivers new content and gaming changes for all players to bring forth the Dark Protocol event. It's a limited-time event that runs from October 31 to November 14. The event features the new Killswitch mode for Battlefield 2042 where matches of 12v12 are played across the Redacted, Manifest, Hourglass, and Spearhead maps. Players can expect to see hordes of synthetic soldiers as they work to secure and defend objectives. By taking on missions for the Dark Protocol event, players can earn rare rewards during the two weeks.

Furthermore, there are a few limited-time store bundles that gamers can check out with the new update for Battlefield 2042. The No Antidote Bundle and the Hot Spot Bundle are priced at 2,000 Battlefield Coins each. The first Bundle comes with a Legendary Dozer Specialist Set in the form of Black Light while the other Bundle offers an Epic Falck Specialist Skin with Panacea. While the Bundles each provide different weapon and vehicle skins, along with a few other treats, players can grab both with the Ascension Company Bundle for 3,500 Battlefield Coins.

Dark Protocol and its limited-time Killswitch mode will run until November 14, and players will have two weeks to earn themselves some new content before the event comes to a close. Even if the rewards are limited in terms of time, update 6.1.0 is complete with a changelog and areas of improvement for Season 6 of Battlefield 2042 that touch on the End of Round screen and the EMKV90-TOR. Players can look forward to a wide range of fixes to go into effect for AI, weapons, vehicles, game modes, maps, Specialists, and more now with the Battlefield 2042 update 6.1.0.

Battlefield 2042 Update 6.1.0 Patch Notes

Areas of Improvement

Improved End of Round Screen

With Update 6.1 you will now find a new and improved End of Round Screen aimed at further emphasizing the beneficial actions of Squad Play. There will now be a “Best Squad” screen which highlights the most efficient Squad for that particular match, alongside the main vehicle that the squad used.

Alongside this, you will continue to see your own squad and the contributions that you’ve made towards the match.

EMKV90-TOR Improvements

Update 6.0 had introduced some of our changes taking place around the EMKV90-TOR, which were aimed at addressing its anti-vehicle capabilities at considerable ranges.

Update 6.1 delivers the second portion of this package aimed at further enhancing and improving the role of the EMKV90-TOR. This second portion will include a series of weapons and changes that will allow this vehicle to handle close range combat if you choose to modify your Vehicle Loadout to suit a more aggressive approach.

Changelog

AI, Soldier and General Improvements

  • Fixed an issue where the camera would snap to a certain position when reloading in open vehicle passenger seats and exiting the vehicle at the same time.
  • Fixed an issue causing incorrect voicelines to be played when changing Specialists during the pre round phase.
  • Fixed an issue where the vehicle deploy option was present despite there being no vehicles on the map.
  • Fixed missing audio before and after holding breath with Sniper Rifles.
  • Fixed an audio issue causing Heavy Suppressor SFX to not play correctly when changing fire modes.

Maps and Modes

Redacted

  • Players will no longer be able to get on top of the incinerators on Flag A to ensure fairer capturing opportunities.
  • Fixed an issue where Ammo and Medical Crates would clip through certain objects.
  • Fixed an issue where players could become stuck behind some objects.
  • Fixed Out of Bounds scenarios within the Biodome.
  • Fixed instances where shadows may appear incorrectly on Flag A, and going from Flag A to Flag B.

Breakaway

  • Fixed an issue with fire effects around the silos on Breakaway.

Valparaiso

  • Fixed an issue where trees were indestructible by Air Vehicles.

Gadgets & Specialists

  • Fixed an issue with EOD Bot falling through Redacted in some areas.
  • Fixed an issue which caused Specialists not transitioning from climb state to fall state correctly.
  • Paik’s EMG-X Scanner will no longer trigger when using certain vehicles.
  • Improved an issue where explosions could get through obstacles in the presence of smoke.
  • Fixed an issue causing G84-TGM cooldown not progressing if the user controls the EOD Bot after firing a missile.
  • The OV-P Recon Drone should now have cooldowns when destroyed by an EMP Grenade or EMP Burst

Vehicles

  • Increased the first person perspective free-look sensitivity for Jets based on player feedback regarding it being too slow.
  • The Penguins have been tampering with the manufacturing processes of Light Air Vehicles, with the MD540 Nightbird, Jets and Stealth Heli’s now vulnerable to standard bullets.
  • Guided Shell on Battlefield™ Portal tanks will no longer fire before the weapon is locked.
  • Tanks should no longer be able to climb very steep angles.
  • UH-60 (BF3) passengers will no longer face in the opposite direction in third person perspective while shooting.
  • Fixed an issue where the UAV keybinding would show as "unassigned".
  • Controller input should no longer be displayed for already selected weapons.
  • UAV - Laser Guided Missile kills will now correctly appear within the XP log.

MD540 Nightbird

  • Minimum damage for the minigun is lowered from 10 to 8.
  • Minigun damage drop off will now start at 100, reduced from 150.
  • Minigun damage drop off will now end at 250, reduced from 300.

Dev Comment: We have introduced these changes to ensure that the MD540 Nightbird is most efficient in its intended combat range, which is close to medium. We do not expect drastic performance alterations with these changes, however players can expect to be less efficient when taking on targets out of the intended range.

EMKV90-TOR

  • Gunner Seat will now have 20mm Shotgun, 40mm Grenade Launcher and 7.62 Miniguns available for selection as loadout options.
  • A unique, close range coaxial canister weapon with a high rate of fire will now be available for use by drivers of the EMKV90-TOR.
  • Both main weapons of the EMKV90-TOR will now have increased turret speed.

Weapons

  • Fixed an issue that could cause Ghostmaker R10 bolts to despawn too early during flight.
  • Fixed an issue that caused the crosshair to still sometimes drift from the center of the screen during recoil on MP28 and MP443.
  • Armor Piercing bullets on Avancys had the wrong headshot multiplier (2.1x), it will now have the same as other LMG bullets (2x)
  • A variety of minor UI improvements have been made to the Collection Screen for weapons.
  • Various fixes to firing, reload, and other weapon-related animations.
  • Fixed instances where using Subsonic Ammo wouldn't reduce muzzle flash correctly when used in conjunction with some barrel attachments.
  • Fixed various cases of incorrect textures being used in certain magazines.
  • Fixed cases of clipping when using the M11 scope and firing the Masterkey attachment on the M5A3 or AK-24.
  • Fixed cases of clipping when using the Fusion Holo sight on the PF51.
  • Fixed an issue on the RM68 that could cause the pros and cons fields on the Loadout Screen of the default barrel attachment to be applied on other barrel attachments when equipped to the weapon.
  • Fixed the location of smoke VFX when using the PB Heavy Suppressor on a K30.
  • Fixed the ADS walking speed on the RPT-31, which was slower than on other LMGs.
  • Fixed the "Toggle Scope" UI hint appearing on screen when using scopes without that function.
  • Fixed an issue that could cause dispersion on the PP-29 to be lower while moving than when stationary.
  • Minor rework of AEK-971 handling. Recoil now resets faster, has different multipliers for the first shots in a burst and has an improved recoil camera behaviour.
  • Overall GEW-46 accuracy has been reduced by 5%, which should only be noticeable at longer ranges.
  • ACW-R damage curve has been tweaked slightly and will now be as follows:
    • 0 - 15 meters: 28 damage
    • (Previously: 0-30 meters: 28 damage)
    • 15 - 20 meters: 26 damage
    • 20 - 70 meters: 22 damage
    • (Previously: 30-75 meters: 22 damage)
    • 70+ meters: 18 damage
  • Fixed missing suppressor icons on BSV-M and SWS-10.
  • Fixed missing pro and cons statistic fields for M1911 reload speed.
  • Fixed an issue causing NVK-S22 to appear with a blue tint.
  • Fixed an issue where subsonics do not use suppressed muzzle flash when using muzzle brakes and suppressors.
  • Fixed various names of default and extended magazines for Vault Weapons
  • Fixed several laser and flashlight icons missing the type icon on Vault Weapons
  • Fixed an issue with laser underbarrel icon not updating when deployed
  • Fixed missing attachment descriptions for MP443, MP412 Rex and M1911
  • Fixed an issue that referred to the magazine of the Gewehr 43 as a stripper clip
  • Fixed an issue that caused the magazine size of the Gewehr 43 to show as 10 instead of 5.
  • Fixed an issue where the MP443 produced a recoil effect where it looked like suppressors were misaligned
battlefield 2042
Battlefield 2042

Battlefield 2042 is the latest installment in the long-running Battlefield franchise. Featuring similar game modes and structures to titles of the past, the DICE-developed title features next-gen graphics and the same iconic large-scale battles that players have become accustomed to.