In Baldur’s Gate 3, with the amazing choice of weapons and the abilities that each of them offers, it is easy for a player, especially a newcomer to this type of game, to get completely confused. Each category of weapons offers something different and unique, and depending on someone's play style, they should choose accordingly.

When it comes to spears, Baldur’s Gate 3 offers quite the selection. Spears are Versatile weapons that can be used in one hand or two, with two-handed attacks dealing 2 more damage at the cost of not being able to use a shield. They only require Simple Proficiency and deal Piercing damage. Every Spear in BG3 comes with the Rush Attack action which causes the wielder to charge and attack the first enemy hit, possibly knocking them Off Balance.

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Updated June 20, 2024, by Joe Grantham: Baldur's Gate 3 is a huge RPG that no one person could ever fully understand. The game has incredible replayability and will be a source of entertainment for years or even decades to come. Whether players are on their first playthrough or their tenth, spears can always be useful, given that they are extremely versatile and easy to wield. This list detailing the best spears in BG3 has been updated to more clearly provide players with all their stats and unique effects. Additionally, players will also be able to see where these great spears can be found.

Basic Actions Of All Spears In Baldur's Gate 3

  • Rush Attack: Charge forward and attack the first enemy in the way, possibly pushing them Off Balance. Afflicted enemies have Disadvantage on Strength and Dexterity Ability Checks, and users have Advantage on Attack Rolls against them (Once per Short Rest).

12 Pitchfork

Damage: 1~6

Baldur's Gate 3 Pitchfork

Damage

Enchantment

Rarity

Weapon Skills

Location

1d6 Piercing

N/A

Common

N/A

Found in many mundane places

When everything else fails, the player can just grab a Pitchfork and hope for the best. Literally. This simple, very simple, extremely simple, super-duper simple, weapon, has the advantage that it is as straightforward as it gets. It deals piercing damage of 1d6 and has a range of 1.5 meters. Unlike other spears, it can only be used with two hands.

Apart from that, it also has the advantage of a Rush Attack action, which means that the player can push an enemy Off Balance. The other, less useful, advantage, is that the player can be proud of themselves for killing someone with a pitchfork. It’s not every day that someone gets to use that phrase. These farming tools can be found throughout the game in random places.

11 Spear

Two-Handed Damage: 1~8

Baldur's Gate 3 Spear

Damage

Enchantment

Rarity

Weapon Skills

Location

  • 1d6 Piercing (One-Handed)
  • 1d8 Piercing (Two-Handed)

N/A

Common

N/A

Looted from many early-game foes.

The wielder of this weapon can deal 1d6 piercing damage if they use the weapon one-handed, and 1d8 piercing damage if they use the weapon two-handed. The Spear is what the title says: a spear. Very sincere and forthright, but by no means it is to be scoffed.

While it gives no extra abilities, and it is low-profile, in the right hands, this Baldur's Gate 3 melee weapon can do a lot of damage. It offers the advantage of Rush Attack and can be found on many early-game enemies and in a few shops.

10 Spear +1

Two-Handed Damage: 2~9

Baldur's Gate 3 Spear +1

Damage

Enchantment

Rarity

Weapon Skills

Location

  • 1d6 + 1 Piercing (One-Handed)
  • 1d8 + 1 Piercing (Two-Handed)

+1

Uncommon

N/A

Buy from Dammon in the Emerald Grove in Act 1.

There's no great mystery here either. The Spear +1 , is what the name suggests: a Spear with a bit of extra oomph. It is perfect for players who like magic as well as straightforwardness. One-handed, it can deal 1d6+1 piercing damage; meanwhile, two-handed, it deals 1d8+1 piercing damage. Not bad at all.

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As with the others, Spear +1 offers Rush Attack, but unlike the previous ones, it also offers Weapon Enchantment +1, which means that attacks are more likely to hit. It can be purchased from the Merchant Dammon at the Druid Grove.

9 Spear +2

Two-Handed Damage: 3~10

Baldur's Gate 3 Spear +2

Damage

Enchantment

Rarity

Weapon Skills

Location

  • 1d6 + 2 Piercing (One-Handed)
  • 1d8 + 2 Piercing (Two-Handed)

+2

Rare

N/A

Looted in the final fight in Act 3.

There isn't too much special about the Spear +2, as it has no unique effects or actions, other than the Rush Attack, which all Spears come with. Its Weapon Enchantment +2, however, does mean it deals good damage and is more likely to hit enemies, as the +2 bonus is also added to Attack Rolls.

The glaring issue with the Spear +2, however, is that it can only be found right at the end of the game, by which time players will almost certainly have acquired better weapons. If players really feel the need to collect all Spears in BG3 though, it is carried by the Breaker of War, who, under certain circumstances, appears in the final fight.

8 Jagged Spear

Two-Handed Damage: 1~8

Baldur's Gate 3 Jagged Spear

Damage

Enchantment

Rarity

Weapon Skills

Location

  • 1d6 Piercing (One-Handed)
  • 1d8 Piercing (Two-Handed)

N/A

Uncommon

Torturous Edges: Tortured creatures may receive Disadvantage on Constitution Saving Throws. Triggered when hitting a target with this weapon

Near the Torturer in the Shattered Sanctum in Act 1.

The Jagged Spear is a perfect way to keep the player’s enemies at a distance and make them less threatening. This is because, thanks to Torturous Edges, enemies will be less likely to have successful Attack Rolls after taking damage from the weapon.

It offers classic spear damage, 1d6 piercing when it is one-handed, and 1d8 piercing when it is two-handed, as well as the Rush Attack. The Jagged Spear can be found next to Torturer Spike and his victim in the Shattered Sanctum.

7 The Watcher’s Guide

Two-Handed Damage: 1~8

Baldur's Gate 3 The Watcher’s Guide

Damage

Enchantment

Rarity

Weapon Skills

Location

  • 1d6 Piercing (One-Handed)
  • 1d8 Piercing (Two-Handed)

+1

Uncommon

  • Death's Promise: When the spear misses its target, the wielder's next Attack roll against that target gains True Strike.
  • True Strike: The spellcaster has Advantage on Attack Rolls against this creature.

Dank Crypt in Act 1.

When the player gets any weapon that has an ability called Death’s Promise, then said player knows that things are about to get messy. With The Watcher's Guide spear, the wielder has an Advantage on their next roll against an enemy, if they missed hitting them the first time around.

It can be found in the Dank Crypt, inside a sarcophagus. But the player must be aware that in order to open the sarcophagus, they have to solve a puzzle that’s not all that easy.

6 Lightning Jabber

Two-Handed Damage: 2~9

Baldur's Gate 3 Lightning Jabber

Damage

Enchantment

Rarity

Weapon Skills

Location

  • 1d6 Piercing +1 (One-Handed)
  • 1d8 Piercing +1 (Two-Handed)

+1

Uncommon

  • Shocking Sting: On a hit, possibly Shock the target.
  • Throwing: Lightning Damage: When launched at a target, deal an additional 1d4 Lightning damage.

North of the House of Healing in Act 2.

The Lightning Jabber Spear is a decent option for the mid-game, and, thankfully, this is where it can be found. On top of its Weapon Enchantment +1, it also has an on-hit effect which might Shock targets with lightning. When enemies are Shocked, they cannot use Reactions, and have Disadvantage on Dexterity Ability Checks and Saving Throws. This means players have more control over a fight. Throwing this Spear will also deal extra Lightning damage.

To find the Lightning Jabber Spear, players will need to willingly walk into a Cursed Kuo-Toa ambush, north of the House of Healing, during Act 2. It is dropped by a chief.

5 Vision Of The Absolute

Two-Handed Damage: 1~8

shaft of a broken spear baldur's gate 3

Damage

Enchantment

Rarity

Weapon Skills

Location

  • 1d6 Piercing (One-Handed)
  • 1d8 Piercing (Two-Handed)

N/A

Uncommon

Absolute Night: Blind targets that fail a Dexterity Saving Throw. Deals an additional 2d6 Piercing damage to certain creatures that sport multiple sets of eyes.

  • Edowin in the Druid Grove (Act 1)
  • Owlbear Mother (Act 1)

With a name such as this, one can’t help but expect great things from this spear. And that one won’t be disappointed, as the Vision Of The Absolute is an uncommon magic weapon that promises the wielder the ability of Absolute Night. This means that they have a chance to blind their target.

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Moreover, it means that if the player hits creatures that have more than two eyes (and there are quite a few), then the damage to them is an additional 2d6. To find it, though, is a bit of a treasure hunt. The Shaft of the spear can be found in the Druid Grove, on the body of Edowin. The Head can be found on the Owlbear mother. To craft the spear, use “combine” in the inventory, and voilà!

4 Spear Of Night

Two-Handed Damage: 2~9

Baldur's Gate 3 Spear Of Night

Damage

Enchantment

Rarity

Weapon Skills

Location

  • 1d6 +1 Piercing (One-Handed)
  • 1d8 +1 Piercing (Two-Handed)

+1

Rare

Shar's Blessing: If Shar allows it, use this spear to kill Nightsong.

Reward for completing the Gauntlet of Shar in Act 2.

If spears have something more than all the other weapon categories, that would be the ominous-sounding names. Spear of Night is a rare magic weapon, and even though it doesn’t sound like it has a lot more than the other best spears in Baldur's Gate 3, it has something that is completely unique.

This spear has something called Shar’s Blessing. What this means, is that the wielder, if Shar allows it, can use it in order to kill Nightsong. Other than that, it offers what the standard spears do, plus Weapon Enchantment +1. It can be found upon completing the Gauntlet of Shar.

3 Infernal Spear

Two-Handed Damage: 5~12

Baldur's Gate 3 Infernal Spear

Damage

Enchantment

Rarity

Weapon Skills

Location

  • 1d6 +1 Piercing + 3 Poison (One-Handed)
  • 1d8 +1 Piercing +3 Poison (Two-Handed)

+1

Rare

Infernal Weapon: On a hit, the affected entity deals an additional 3 Poison damage and can possibly Poison its target.

Wyrm's Rock Fortress in Act 3

Despite only being a Rare item, the Infernal Spear is one of the best spears in BG3 in terms of damage. This is thanks to the +3 Poison damage it deals on top of the standard Piercing damage, although given the spears name, players could be forgiven for thinking it would deal Fire damage.

To get their hands on this weapon, players will have to reach Act 3 of the game and in Wyrm's Rock Fortress, it can be looted from either Iron Conusl Mian, or Nuff.

2 Shar's Spear Of Evening

Two-Handed Damage: 4~11

Shar's Spear Evening

Damage

Enchantment

Rarity

Weapon Skills

Location

  • 1d6 +3 Piercing (One-Handed)
  • 1d8 +3 Piercing (Two-Handed)

+3

Legendary

  • Shar's Blessing: Gain Advantage on Saving Throws while Lightly or Heavily Obscured. This weapon deals an additional 1d6 damage to creatures that are Lightly or Heavily Obscured.
  • Blind Immunity: The wearer cannot be Blinded.
  • Shar's Darkness: Create a dark cloud that heavily obscures and blinds all creatures inside.
  • Edge of Darkness: Create a cloud of Darkness when attacking.

Have Shadowheart kill the Nightsong in Act 2

Shar's Spear of the Evening is one of two Legendary spears in the game, but players will only be able to get one of them depending on a choice they make. To get this spear, players must have Shadowheart with them or in their camp, and make the decision to kill the Nightsong near the end of Act 2.

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With the joint best damage of all the spears and some terrific effects that are all about creating darkness and dealing more damage to obscured enemies, this is one of the best two-handed weapons in Baldur's Gate 3. It can also be used in just one hand, for slightly less damage.

1 Selune’s Spear Of Night

Two-Handed Damage: 4~11

Selune’s Spear Of Night

Damage

Enchantment

Rarity

Weapon Skills

Location

  • 1d6 +3 Piercing (One-Handed)
  • 1d8 +3 Piercing (Two-Handed)

+3

Legendary

  • Selune's Blessing: Gain Advantage on Wisdom Saving Throws and Perception Checks.
  • Darkvision: See in the dark up to 12m.
  • Moonbeam: Call down a beam of moonlight that deals Radiant damage to any creature that enters the beam or starts its turn there.
  • Moonmote: Decreases enemy movement around the caster and gives them and their allies extra Radiant damage.

Spare the Nightsong's life in Act 2.

As a Legendary weapon, Selûne's Spear of Night does not disappoint. With the ability called Selune’s Blessing, the player can gain an Advantage on Wisdom Saving Throws and Perceptions checks, which, needless to say, is extremely useful. But it doesn’t end here: This spear also gives Weapon Enchantment +3, which is higher than most other spears, and offers Darkvision, which makes the player see in the dark for up to 12 meters.

Overpowered? Might be. Especially since it also has the Moonbeam and the Moonmote, which are level 3 Evocation Spell and Class Actions, respectively. This amazing weapon is fairly easy to miss since players will need to spare Nightsong's life when the opportunity arises in Act 2, with the spear being given as a reward later down the line. On par or slightly better than Shar's Spear of Evening, there is no doubt this is one of the best BG3 spears.

baldurs-gate-3-cover
Baldur's Gate 3

Platform(s)
PC , macOS , PS5 , Xbox Series X
Released
August 3, 2023
Developer(s)
Larian Studios
Genre(s)
RPG