Ubisoft just confirmed that the upcoming Assassin's Creed: Nexus will appear at Ubisoft Forward on June 12. While info on the new game is sparse, Assassin's Creed fans will be relieved to learn that the upcoming VR title will have an official reveal sooner rather than later.

Ubisoft announced Assassin's Creed: Nexus at the Oculus Quest virtual event in 2020. In development at Ubisoft's Red Storm Entertainment, the working title was leaked last September, along with several other unconfirmed details about the game. A later rumor suggested that the game's official reveal would come this June.

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The Meta Quest showcase took place on June 1, showing some of the new games on the way to Meta's VR headset. This includes Assassin's Creed: Nexus, seemingly confirming the earlier report. The Meta showcase, unfortunately, didn't reveal anything apart from the logo and that players should tune in to Ubisoft Forward at 10 am Pacific/1 pm Eastern. Fortunately, June 12 isn't too far away, so fans don't have that much longer to wait. Hopefully, it includes a release date and a proper look at gameplay, though any concrete information on Assassin's Creed: Nexus will be more than fans have now.

Assassin's Creed Nexus logo

Ubisoft hasn't been entirely successful at keeping Assassin's Creed: Nexus under wraps, with some describing the VR game as Ubisoft's worst-kept secret. Reportedly, the game will feature 16 missions taking place at multiple points across the Assassin's Creed timeline. Six of these star Assassin's Creed 2 protagonist Ezio, while AC: Odyssey's Cassandra takes the lead in four missions. Meanwhile, Connor and Haytham from Assassin's Creed 3 have five and one mission, respectively.

Other reports suggested that Assassin's Creed: Nexus is a linear sequence of levels rather than an open-world game like the other titles. The game also lacks any side missions, though the levels are designed to allow for backtracking. Whether that's a good thing depends on how exactly Ubisoft designs the levels and missions. Another interesting detail about Assassin's Creed: Nexus is how it allows players to move around using either an analog stick or teleportation.

The latter is common in VR games and helps to prevent the motion sickness some users experience in virtual reality. However, it's unclear how this will work with Assassin's Creed's stealth mechanics, which the game reportedly includes alongside mechanics like pickpocketing, sword combat, lockpicking, burglary, and Assassin's Creed's iconic leap of faith. The latter seems like a motion-sickness landmine in VR, but seeing what Ubisoft comes up with will be interesting.

Assassin's Creed: Nexus is in development.

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